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bug with VvV Traps

Discussion in 'UO Vice vs Virtue' started by Quickblade, Sep 26, 2014.

  1. Quickblade

    Quickblade Lore Keeper
    Stratics Veteran

    Dec 16, 2010
    Likes Received:
    Another bug : I just tested the traps for VvV and you cant place them near the priest of vice/virtues exemple to reveal the thief that are stealing sigils. I mean where are they meant to be placed then ? lol

    Edit : It worked with proximity deployment

    Sugegstion : I suggest for traps to be active at least 10 hits much liek the kegs have 10 potions. traps are 500 silver points and once they are activated now they desapears so its a one time use which is not too much worth the 500 silver imo. Make them last at least 10 hits. Thanks
    #1 Quickblade, Sep 26, 2014
    Last edited: Sep 26, 2014