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Discussion in 'UO Homes and Castles' started by Yadd of Legends, Apr 29, 2015.
Does anyone place them anymore, other than castles and keeps?
I love the classic designs, Villas and Sandstones in particular, though I see very few compared to borg cubes these days. I'll admit that I'm currently living in a castle and a custom house. I know there are other things that are higher priority but I wouldn't mind seeing some new designs added.
Rather than blank house plots, I would have like to have seen the old houses, like villas and 2 story wood and plaster, be fully customizable from the interior only. Or even be able to change the houses color and window styles. After that, they could make more house designs to choose from, such as "a small house with a yard" or a 2 story villa with a large yard, or "a 2-story large log cabin".
I just hate seeing blank 18x18 plots all over the place as well as borg cubes littering the landscape.
Agreed, being able to start with some of the classic designs and being able to modify them just a bit would be whole a lot easier than trying to build a peaked roof - which is the reason you see so many of those borg cubes
And whoever came up with that horrid crystal house stuff, well, don't get me started...
Actually, even with their limitations, I'm thinking of a classic design for my next house, because - even with their limitations - they look better than anything I know how to build. I've just never been good at house deco and never will.
I have two smalls, a wooden house and a small brick. Both are 7x7 and very old.
Still do. It's more nostalgia than anything, but I prefer some of the old designs.
Never. Outside my Keep and Castle never... I'd rather design something nicer and more user friendly.
If it weren't for storage and name.... I wouldn't have the keep or castle either .... I'd have a custom plot. But since I can't get the storage from an 18x18 that I can in a castle or keep I guess I have to suffer with the extremely unfriendly designs.
I wish we could semi-customize castles and keeps. I mean like add teleporters, doors, windows, and cosmetic stuff.
Uriah I agree about the crystal custom house tiles just ugh. There's a Luna house on our shard that is made of nothing but those, I refer to it as the fortress of solitude meets smurf blue hell.
I think it'd be nice to add some new classic houses.
Wouldn't it be nice if the DEV's redid the crystal to look decent?????
I've asked for years when threads like this come up, so I won't miss my opportunity now .
Can L-shaped home owners get some customization options? Show alil love to the old school L-Shapes?
Ideally, I'd LOVE to be able to square off the foundation provided it complies with placement rules of course
and not have it affect any Grandfathered Status.
Goza mat floors don't work on L-shaped because the footprint on the Y axis keeps the peaked roof angles. Effectively, you cant make any flat floors that are able to walk around on. At this point I'd gladly take any bone the Devs would be willing to throw me.
L-Shaped Home Owners Need Love Too !
I love the classic designs, but I also love to build. Here I've copied the design from the Bank in east Britain and the interieur is inspired by a Farm House and the old Smith Shop.
Looks just like my "Large Smithy" home placed by deed back in 98 only A LOT nicer
Beautifully done Sir !!
Very nice Piotr!
I redid a large smithy as well, since one wouldn't fit, or I'm not so good at exact placing.. I love classic houses, large smithy w/ patio's and large bricks are my absolute favorite. This is what would happen if they had a baby I guess lol.
Now that's what I'm talking about - the classic design with some personal alterations - I applaud your skill - building from scratch seems to be the only option now - it would be much easier to place a classic house and then be able to tinker with it a bit - have the developers said if that's a possibility?
EDIT: I think this suggestion would pay off, since houses are one of main reasons people open second accounts
EDIT EDIT: and third accounts and fourth accounts and fifth accounts ...
I want a customized L shape plot, I just like the floor plan
It would be nice to see some classic houses in the expansion that were larger and had enough storage capacity to compete with the towers, castles and 18x18 "Borg Cubes". However, even though I feel that some of the classic houses are nicer in design, I'm always going to go for maximum space and storage capacity.
Piotr >> epic design. Love it. I really admire simple old UO style and the way how city buildings are done. As tribute i resigned from Keep and live like this now, avoiding collecting junk:
That's a beautiful setting, hirikawa
Thank you all!
You may also like my other little project then. I stole the pond from EvilPixieWorks guide in UO Homes and Castles.
I dislike everything that isn't the Two Stood Wood & Plaster house
I'm a big fan of stood and plaster too.
I remember having a small back around 98. I thought it was the grandest thing ever. I was surrounded by reds but since I was from the hood we all got along great. I liked that house at the time better than my castle now.
I took a ride around Great Lakes today - not as populated as Atlantic but quite a bit more than I expected - cheers, all you play on Great Lakes.
And what did I see? Yes, those cube-shaped borg houses all across the land.
Why? 1. Maximum storage, as has been pointed out, and 2. Apparently most people have not mastered the arcane art of putting a hipped roof on an 18x18. (I've tried it myself and given up)
The solution? How hard would it be to add a roof template in the customizing menu, where we could just click on a roof design to match the foundation? Result - 18 x18s with real roofs. Is that doable?
I think the only one of my houses on GL'S that I would concede is a cube would be my Theatre. .. but it's more of a need to get the most space from the building allowing for more seats. .. Don't think any of the others are cubes not counting the Keep and Castle.
If you would like a tour just PM me and I'll be happy to meet up with you and show you around.
Seeing nice-looking houses is one thing. Knowing how to build them is another. What I would really like to see is an easier way to build houses so they like nice, especially roofs.
Here is an excellent Roof Guide that might be helpful.
Yes, that's the guide I followed last time I tried to make a roof, and I couldn't ever get it right. That's why I'm calling it an arcane and difficult art that I don't see many people accomplishing. Maybe because I was using EC? Did I hear somebody saying this is easier in the CC?
EDIT:I noticed this note at the bottom of the guide
"Jonathan Baron says:
February 24, 2012 at 7:43 pm
You might want to note for users of the Enhanced Client that it does not have the helpful tooltips for roof tiles that the Classic Client does. EC users should keep a working copy of the CC on their computers for tasks such as this.
Many thanks for this article. Many folks just skip roofing altogether because it is so obtuse."
So indeed, we EC users should switch to CC when building a roof?
Yeah, probably. I hope you'll figure it out that way.
I want to mention that the new interface for Stratics is live with all the Old Stratics housing guides, and more are coming.
You can find direct links here:
And yes, the links in that post will continue to grow and be updates.
For myself, I place homes with the EC, but always build & deco with the CC. I've found it easier to deal with that way.
I've never used the test center much, but sounds like it would be a good place to learn how to build. How long do houses last there? Is it hard to find a spot?
This is true. I've adapted to just knowing which tiles are which. It's a skill... however I've mentioned to Pinco about the missing tips on the roofs he says they are their but they aren't.
One thing I can say for sure is that if you do a roof in the EC you can NOT then go into the CC and change out a tile. The roofs done in one client are not at the same height as roofs done in the other and no amount of going up or down the scales will "fix" it. It's like they are 1/2 a step different. Typically the EC roof is higher than the CC roof in pitch. It's very odd. You would think that a tile is a tile no matter what client it is but it's not. Often as well the EC roof many times goes orange but you can't see it as orange in the EC.... you have to go into the CC many times to accept the roof you built. For some reason sometimes you get an entire row that will go orange in the EC and if you go into the CC it will not be orange and you can accept it.
I've complained about it... and many times back in the day I put in bug reports about it in the early days of the EC while I was beta testing. I was told at the time that they weren't doing housing testing yet... and I should wait... well then they "release" the client and never got around to the housing issues..... which there are SEVERAL for the EC.
I just reserved myself to forcing myself back in the CC when designing houses because the CC doesn't have the massive packet loss the EC does when you are in custom mode.
If you remain in custom mode for long in the EC it will eventually reach a point where you have to shut down the client or it just gets impossible to do anything.
Are we sure placing a house on test center won't condemn my regular house on that account - despite the scary message to the contrary?
Some nice houses being shown here, and as someone who's only just started to tinker with housing, really good to read through all the hints and tips! (15 years of Marble Patio ownership does that to someone)
Building a roof can be tricky I've found, and I've tried to combine new with old in my current design of my new house. However, there are bits that still annoy me - ringed in the picture!
I've tried playing with a few tiles and designs, but getting the chimney right is the most tricky so far (never mind about the stone walls bleeding through)!
Roof newbie question : I see only 6 rises for the roof tiles - does that mean you can't cover an 18 x 18 with one simple double slanted roof?
EDIT: @Kirthag ?
Yadd, I think you can, but you'd have to start it from the 2nd floor up. To get a rise of 9 on each side would take more than one floor of roofing, starting at height 3 or 4 on the penultimate floor and then 1-6 on the top floor.
Might be wrong, but without testing it can't say for sure!
Ah, thanks, didn't think about going up another floor - I'll try that
@Yadd of Legends
You can place on test & will not affect the production shards. There are spots, sometimes gotta go hunting. Usually the devs will warn people when they wipe the test shard. Just remember, it is test and not meant to be permanent.
You can incorporate more levels of roofing if you use more than one level of the house for the roof. The max per house level is 6.
Thanks. I found a spot and placed a house to practice on
OK, I can't figure this out. I've been trying to put a single double-slanted roof over an 18 x 18 single level house on test center. I go to the 2nd floor and put rows 1-6 down. I go to level 3 to try to continue toward the center, and it looks right but is orange, so it can't be saved. I don't know if I actually want a single roof on an 18 x 18 in game, but I thought it was possible. What am I missing? Or is it not possible after all?
you need to put a floor and walls to support the structure.
but in real world construction, with long peaking roofs, there are extra joists and beams to support the height, so i suppose it would make sense.
there are two ways to do it...
1. have pillars coming up from your first floor
2. build up a floor with supporting pillars on the second floor
just think - each level needs to have support from the level below it. without support, you will get the orange tiles.
Building a floor and walls on the second
floor to support the roof on the third floor makes sense, but when I put a floor and walls on the second floor, I couldn't put a roof on the second floor - I'll try again to confirm that
Try full length walls in the 4 tiles that will continue up to the 3rd floor, not the half height you have now which do not count as "support walls".
Thanks I'll try that when I get home today - maybe this discussion will help some other house noobs out there
You're right, @Retlaw of Vesper, adding taller wall sections in the middle of the upper floor made it stable. I'm still getting some gaps and rough edges not matching up well in the middle. Whew, this is a steep learning curve, at least for the likes of me
Getting there it seems! I think to get rid of the gaps and rough edges you might need to start the lowest tile on the lower floor one higher - so rather that level 1, start at 2.
Think that was the challenge I had with my stable at the front at that spans the two floors...
Aye. I hardly start at lvl 1 unless i'm building the walls right to the edge of the plot.
It does take practice, and different styles act slightly different when placing double-layer roofs.
@Yadd of Legends - now add gables.