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Community: The Third Element [Dev Blog 04/02/2010]

Discussion in 'Holonet Chat' started by Darth Derriphan, Apr 2, 2010.

  1. Community: The Third Element [Dev Blog 04/02/2010]

    Many things need to be considered when designing a MMORPG on the scale of Star Wars: The Old Republic. Many things have to be taken into account, and it's a fine juggling act to make sure you do not exclude any particular group, after-all MMORPGS are built around communities and if they aren't happy then your doomed to failure.

    This update brings us a Developer Blog by Damion Schubert the Principal Lead Systems Designer of SW:TOR. in it he shares some of his thoughts when it comes to creating a MMORPG.

    Something that is briefly touched upon in the Blog is crafting, something many have worried will not be a big factor in SW:TOR.

    Will be interesting to hear just how they intend to take crafting and revitalise making it about supplying the community.

    The Full Dev Blog can be found on the Official SWTOR Website here

    If you want to discuss the possible mechanics of the game as ever please visit our forums here on Stratics!