1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Greetings Guest!!

    In order to combat SPAM on the forums, all users are required to have a minimum of 2 posts before they can submit links in any post or thread.

    Dismiss Notice
  3. Greetings Guest, Having Login Issues? Check this thread!
    Dismiss Notice
  4. Hail Guest!,
    Please take a moment to read this post reminding you all of the importance of Account Security.
    Dismiss Notice

Devs, Helping Us "Like" Gargoyles

Discussion in 'UHall' started by Harb, Oct 15, 2009.

  1. Harb

    Harb Guest

    So OK, throwing gargoyles will take a bit of study/ review on your end as we don't have the "hard" data to help make fair/ balanced recommendations. DCI penalties definitely seem excessive and the parry negation really needs to go away. Beyond that it's tough to say with any legitimacy.

    That said, an easy to implement change/ addition would be allowing us to imbue the gargoyle robes with jewelry properties. It would save a lot of "balance" additions on your end to help with race disparities with quivers, robes, and of course the crimson. Anyways, a recommendation :).
  2. Stupid Miner

    Stupid Miner Guest

    That'd be (partially) incorrect: http://vboards.stratics.com/showthread.php?t=152525
  3. Harb

    Harb Guest

    Thanks for the link Miner, good data on what is included! You're correct also by indicating it is partial data, the actual DCI penalty isn't there (though the parry effect is), and I didn't note anywhere that the negation of the ability to parry was ever discussed, causing me to believe it may not be intended. A very, very good read though. Shows a couple things clearly, the beta testers were actively pursuing issues, dev was actively attempting to respond, and most notably, dev knew there were issues ahead of time with how well throwing would be embraced. The latter piece of that concerns me a little. Again, thanks for the link. Do you know if the negation of the ability to parry (even @ 120) is intended or accidental?
  4. Stupid Miner

    Stupid Miner Guest

    You're supposed to be able to parry with throwing and a shield.
  5. Harb

    Harb Guest

    Oops. You can't.
  6. Harb

    Harb Guest

    Without dev comment, it seems the parry negation might probably be a bug. I'd still really like to know what the actual DCI penalty is, and continue to suspect it needs to be lessened barring further information.

    I'm surprised nobody has a comment on imbuable robes for gargoyles, either way or the other!