I remember when AoS came out and there were mages running around with FC4 and higher. It was ridiculously overpowered and dexxers stood no chance against them and so, the result was a cap of FC2, which everyone learned to deal with. Today, though, is not the same. As a mage today you have to fight dexxers of all colors that are equipped with weapons that swing every once every 1.25 seconds, 70% of the time hitting you with a lightning, fireball, ect. Your 45 DCI gets wiped out pretty fast seeing how the same weapon also has hit lower defense. And SPLINTER.... well dang that's just...wow. So what can a mage do to counter these modern reforged weapon wielding dexxers? Hit them with magic arrows? That's about the only spell you can get off without being fizzled and armor ignored before you have to start healing. Just run away? Ok try that with a 1.25 swing speed archer spamming you with running shot. I think mages need a spell to lower thier opponents attack, (just like the dexxers have with hit lower attack), or....give us a new cap of FC3 so you can at least get an occasional flamestrike off in between constant armor ignores and double strikes and death strikes which all hit lightning 70% of the time. It is no accident that the majority of pvpers nowdays are all on these archer/melee dexxers. I am really trying to adapt, but the consensus seems to be, just make an archer!! I say, lets fix the mages!