I have been laying DaoC for the past 3 months. I had quit playing UO and gave all my stuff away back in Dec. I'm just wondering why UO never did what DaoC does for RvR (pvp). I mean the new frontiers is always busy with rvr and so many places to fight and conquer. UO has Yew gate and champ spawns. Both games are owned by EA/Mythic. For example for the ones who dont know about DaoC. You have 3 realms against each other. You have your land to control and defend with keeps and towers. They give you all types of missions ( solo, group, guild and realm missions) for RvR. The land is huge and many places to fight. You can also enter the other realms lands and try to take their keeps and towers. I been having a blast since it's constant RvR everywhere I go. I play an alb and I can come up on mids and be fighting then bam side attack from hibs on both us and the mids. UO could implement some type of arrangement for fel lands to be under control by guilds and have to defend. I mean cmon power scrolls are almost not needed anymore b/c most people have their chars already set up. Champ spawns should be moved to ish and make fel more pvp oriented. How hard is it to kill pvm templates at a spawn on a pvp char set up. Pretty darn easy. Not much to brag about kill a pvm template imo. Fel needs some love but controling champ spawns gets old after a while real quick. Make it where pvp is just more then yew gate ( which isnt really pvp) and champ spawns. You have alot of the land not being used. Im not talking about factions just the land being used alot more then it is now. The days when fel banks was busy is over. I could run all thru fel and hardly see a red (well I was red ) anywhere except yew gate when I played.