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Herding and Enticement - Idea!

Discussion in 'UHall' started by Ned888, Oct 27, 2011.

  1. Ned888

    Ned888 Seasoned Veteran

    Aug 30, 2011
    Likes Received:
    Good morning all!

    I was thinking about the 'useless' skills in the game and two of my favorites came to mind.

    Herding - which I actually use on one of my characters (it keeps the animals I'm taming in my general vicinity so I don't have to follow them around).


    Enticement - which we all know has been removed from the game. *Sniff*

    Here's my idea though....

    Herding and Enticement as Taunts and Pulls. In combat, this would allow someone who has one or the other of these skills to successfully protect thier companions and keep focus on themselves.

    Herding would be more effective on Animals and Unintelligent Monsters.
    Enticement would be more effective on Humans and Humanoid Monsters.

    Both would still work against each type but would have a substantially different and beneficial effect on the specific focus group.

    Further they could be modified by Anatomy and Animal Lore to increase their effectiveness.

    Just a thought, but as I've said before, I would much rather they improved on what we have instead of removing stuff from the game. Let's make it more useful!

    P.S. - I personally don't think either skill was useless, but I know there is a general feeling that there are several skills the game could do without. I would challenge everyone to think of new uses for these lesser used skills and provide suggestions for them.