Siege has a problem right now, it is under populated. The world is too big to support the land mass. It has been an issue since Age of Shadows, it got worse with Samurai, and the Abyss wont help. The thing that struck me as odd, was that out of all MMORPG's, UO's pvp is still the best out of them all, EQ2, WoW can't even come close, those games do however have a stronger Group PVE base than UO, yet their PVP servers are some of the busiest. So it always seemed odd to me that Siege was the only pvp server of UO and hasn't been that popular since Shadows and could really use some help... I know life of Siege is harder since UO became more item based. There is no item insurance, you can only bless one item so the prospect of losing all your hard earned items is not an attractive one. But it also makes that one blessed item you have very important. it keeps pvm from becoming too easier and pvp from becoming too unbalanced verses all the artifact twinks. At most on siege a player would use one artifact cause it is all that they can bless. So pvp and pvm is generally balanced and less twink based. It's fun, it's challenging, and it's unforgiving. PVP is defiently UO's strength, it has always been that way, and outshines other MMO's in that aspect who focus more on PVE... So why don't we all help try and breath life back into the true roots and strength of this game by helping the Siege population thrive as it once did... It is sad to see so few people on the server, but as big as the world is and the fact it will continue to get better, the server does need people. EA really needs to remove the ROT system though, this has been key factor in keeping the siege population low.