im starting this thread in the hopes that we can have a rationale discussion on how to beef up the player base. Lately it seems most shards with the exception of Atlantic have seen a sharp reduction in the player base. Is there a way to attract new players or has UO pretty much run its course? A free to play model may be ideal in that it will allow new players to experience UO on a basic level. this game is quite complicated in regards to armor and crafting that maybe allowing a free limited experience to the game will give new players a chance to stick there toe in the water. The loyal player base in my opinion does a great job in servicing the UO community and I think you would find quite a few guilds, be it RP guys or just solid trammel guilds looking to help a new generation of player get on its feet. I'm not a facebook guy and I know we have a presence there so maybe that's a good way to attract people. discuss and try to keep the thread clean of the usual debates of tram vs fel or classic vs ec. thanks.