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I thought issue regarding blinking objects in homes was fixed?

Discussion in 'UHall' started by canary, Sep 5, 2009.

  1. canary

    canary Guest

    ... because I just logged in and it is worse than before. Where my fountain before had one blinking tile, it now has 5.

    Come on UO Team, why do I constantly see more mess ups (large and small) in this game than ANY other online I play?
  2. IanJames

    IanJames Certifiable
    Stratics Veteran Alumni

    May 19, 2008
    Likes Received:
    Yeah I have to agree, hearth of the home fire, and the bandage urinals still blink ;-)
  3. Tazar

    Tazar Guest

    It is better at my place. The Soulstone collection used to all blink - now some are solid, some blink, and some are always invisible until I mouse over them.

    One thing I did notice though... If I log into that room - it looks perfect versus if I run into the room from outside - I see the testing line for Christmas-lights.
  4. Yalp

    Yalp Guest

    ha! i'll do you one better... 1/2 of my fountains blink, 1/4 of them have disappeared altogether (unless i mouse over them) and the other 1/4 are stationary!
  5. Maggie

    Maggie Guest

    I agree with original poster. Whatever they did made my blinking worse! Before recent patch I had one blinking fountain life and one bliming heritage token fountain. Now I have 6 blinking fountain of life.

    Blinking sucks! I should put a sign on my house.