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Idea to make trade deals....better

Discussion in 'UHall' started by NuSair, Jul 3, 2013.

  1. NuSair

    NuSair Crazed Zealot
    Stratics Veteran

    May 21, 2008
    Likes Received:
    Allow them to exceed the caps.

    Honestly, you cannot build a suit around HOPING you get a specific bonus from your town. And most suits seem to max out this stuff anyway.

    (BTW- dexterity has NOTHING to do with casting spells,- the text for the +1 FC is awful and poorly done. If you want it tied to the Bards, have it be something more along the lines of their Music or Melodies allow the magic to flow faster through you, enabling you to cast spells faster (+1 FC))
    #1 NuSair, Jul 3, 2013
    Last edited: Jul 3, 2013
    Flutter and legendsguy like this.
  2. The Zog historian

    The Zog historian Babbling Loonie
    Stratics Veteran

    Feb 25, 2010
    Likes Received:
    We don't need FC3 mages again.
    Acid Rain likes this.
  3. Daelomin

    Daelomin Journeyman
    Stratics Veteran

    May 13, 2008
    Likes Received:
    Caps are there for a reason - they should'nt be tampered with lightly.
    One of the problem with the design for trade deals are that SOME of them will not be used at all.
    The price for them should scale towards their demand (or weight) - set fixed prices that depend on the trade deal/property.

    For example... Trade deal for FC1 is very useful. Mages using mage weapons may want to reach FC4 for SW spells. Now this is viable option as they do not need extremely rare FC1 SC Mage weapons - While HCI 5 is something that is much more easy to attain and less in demand.

    FC1 has 140 weight for imbuing
    HC 5 has 43 weight for imbuing

    ..to make them cost the same is bad design.

    - Make them last longer... eg 3 weeks at a time
    - Set different costs for each trade deal OR make it possible for citizens to earn discount for trade deals (quests, grinding etc.)
  4. Gorbs

    Gorbs Sage
    Stratics Veteran

    Nov 5, 2009
    Likes Received:
    How about diminishing costs on trade deals if indefinite = one week? First week is 2 million. Second consecutive week is 1.9 million. ... 10th consecutive week and beyond could be 1 million.
  5. Varingian

    Varingian Seasoned Veteran
    Stratics Veteran The Squirrel Empire

    Oct 24, 2010
    Likes Received:
    How about some trade deals that aren't focused on PvP or PvM? One example...Fishing bait buff that would stack with the suit buff. And before you say no one would choose this....I run regular fishing contests on LS with reasonably large payouts. 32 million was the last prize pool. I know that some towns would use that buff for the week or 2 that a contest was running.

    I have several other ideas (some deals that benefit crafters) but they'll have to wait till I get to cpu. Typing on the phone is annoying.

    Sent from my HTC6435LVW using Tapatalk 2
    virtualhabitat and legendsguy like this.
  6. Parnoc

    Parnoc Slightly Crazed
    Governor Stratics Veteran Stratics Legend

    Jan 25, 2004
    Likes Received:
    How about just letting each citizen choose which buff they want instead of it being dictated by the Governor? I bet you'd see a lot more interest in and use of the system than how it is now. If it continues as is, it will be dead shortly if it isn't already.
  7. Vexxed

    Vexxed Certifiable
    Stratics Veteran

    May 14, 2008
    Likes Received:

    How about the Trade Deal last indefinitely like it was supposed to !! As it stands the Gov. has to Redo it every week, which sux....
    Merus likes this.