I could not really think of a good name for this skill or exactly how it might work. I just thought it would be kinda neat if the players had the ability to pick from a list of spawn. Again, this really hasn't been thought through either because you could always tame or build or possibly even summon. The way I picture it, if it were used on a mage, they would summon a creature and then by using ingredients they would be able to give properties to the spawn, such as skills, resistance, stats. Once imbued the summon would bond and become a pet. Summons from a mage could be interesting because it could be anything. Tamers could tame a pet and then imbue it to customize what they want. The only difference would be you could only use the atributes that are already on that type of spawn. This could tie into tinker made pets, whereas the tinker makes what is like the gm weapon and then is imbued with X amount of ability. Like a golem could be given different skills and the animation could change to show those types, like giving him archery or swords or mace and then after it is imbued it becomes bonded, from at which point it could be traded as a tamed and the rebonded by its' new owner.