1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Greetings Guest!!

    In order to combat SPAM on the forums, all users are required to have a minimum of 2 posts before they can submit links in any post or thread.

    Dismiss Notice
  3. Greetings Guest, Having Login Issues? Check this thread!
    Dismiss Notice
  4. Hail Guest!,
    Please take a moment to read this post reminding you all of the importance of Account Security.
    Dismiss Notice
  5. Author Wes Locher has teamed up with Stratics for a giveaway of his new book Braving Britannia. This book explores the history and impact of Ultima Online and includes interviews from current and past dev team members as well as many UO and Stratics community members. Click here for more details!
    Dismiss Notice

Insurance changes

Discussion in 'UHall' started by Ruffles, Mar 3, 2010.

  1. Ruffles

    Ruffles Guest

    I jsut noticed the new insurance changes. YIKES!!!!

    The menu is pretty nice to see what is insured and for how much. BUT, the amounts determined by the powers that be really SUCK!

    I have a question. Do the developers think things thru before implementing a change such as this? I don't think this will effect much for the die hard PvPers who just love to PvP, but for those starting out and trying it, it can be quite expensive. Heck, it can be very expensive ofr those of us that love to PvP.

    Personally I think the maximum for any insured item should be 600 gold, with being killed 300. It would be VERY nice if the faction kills were even lower, maybe 150-200 gold. Go ahead and check what each death costs you.

    Dev? Please rethink the financial cost of dying. Try to people to PvP and join factions, not deter them.
  2. bjornef

    bjornef Guest

    i go nude so fare with out any thing on me i still manage to kill stuff strange realty