Anybody smell something burning? Yes, CB's thinking again LMAO. I was just sitting here wondering....we have an economy that is supposed to be self-supporting, right? Well, what if visitor bonus was brought back, but the amount was dynamic based on how much players 'pledged' in the previous day. Instead of tipping individually at houses, players hit a button in game that brings up a window similar to the tip jar window, where they can enter any amount, from 0-5000 simoleans say. That amount is added to an amount that other players donate, and then with the next days maintenance that amount is distributed to all the houses who were open in the previous day, amount respective to the number of RL hours the house was open. This might seem like a cuckoo idea but I was just sitting here thinking it'd be nice to be able to pay all at once for a day's worth of greening rather than tipping too much or not enough to one particular house because I got booted and couldn't get back in, so either did not get to tip, or tipped too much because I didn't get to stay as long as I had planned. Being able to plunk money into a 'general fund' seemed like a good way to get around that, so I thought I'd throw this out there and see if anybody else thought it had any merit.