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Let's talk about Conditons in Guild Wars 2

Discussion in 'GW2 General Discussions' started by Zosimus, Jan 30, 2012.

  1. Zosimus

    Zosimus Grand Inquisitor
    Stratics Veteran Alumni Stratics Legend

    Jul 3, 2004
    Likes Received:
    This topic will cover conditions in Guild wars 2. I will also delve a little deeper on the conditions and how effective they are.

    A quote off the Guild Wars 2 Wiki

    Say you have the condition of bleeding on you five times. A condition removal skill that removes one, it will also remove the whole stack. So all 5 bleeding conditions are gone by one conditon removal skill.

    Not all eleven conditions are stackable on a target. With this we now know some conditions will stack and some conditions will not. Now this could change before release or after release but this is the current information we have at the moment.

    Here are the eleven conditons below


    Here are some conditions that certain professions can do.

    Skills that cause fear
    By profession

    [​IMG] Warrior
    [​IMG] Necromancer
    By environmental weapon
    Enviromental weapons are weapons found with in the enviroment that can be used. Each profession may use an enviromental weapon differently. Imagine using a rabbit, yes I said rabbit as an enviromental weapon.

    The next conditon is blindness.

    Skills that cause blindness

    By profession

    [​IMG] Guardian
    [​IMG] Engineer
    [​IMG] Ranger
    [​IMG] Thief
    [​IMG] Elementalist
    [​IMG] Necromancer
    Skills that prevent blindness

    [​IMG] Engineer
    Notice how the Engineer can use a skill 'Utility Goggles' to combat blindness.

    Look at the two conditions above and notice how the difference in the first condition with the list of professions compared to the second condition that has more professions.

    On this one below I am using a stackable conditon as an example.

    Skills that cause confusion
    By profession

    [​IMG] Mesmer
    [​IMG] Necromancer
    Again we see fewer professions in the confusion condition. Now these skills are stackable. If somebody used a condtional removal skill then these skills if were stacked are then removed if it is on once or mutiple times on a target.

    Each profession will have skills that remove conditons. There are many skills to choose from. Some professions will have more than others. This list can be changed but this is the information that is listed at the moment.

    [​IMG] [​IMG] Bow of Truth
    [​IMG] [​IMG] Cleansing Flame
    [​IMG] [​IMG] Contemplation of Purity
    [​IMG] [​IMG] Purify
    [​IMG] [​IMG] Purifying Light
    [​IMG] [​IMG] Ray of Judgment
    [​IMG] [​IMG] Smite Conditions
    [​IMG] [​IMG] Virtue of Resolve
    [​IMG] [​IMG] Wave of Wrath (with Mending Wave trait)
    [​IMG] [​IMG] Martyr (with Heroic Martyr trait)
    [​IMG] [​IMG] Mending
    [​IMG] [​IMG] Shake It Off
    [​IMG] [​IMG] Adrenaline Shot
    [​IMG] [​IMG] Elixir Bomb
    [​IMG] [​IMG] Elixir Spray
    [​IMG] [​IMG] Antidote Signet
    [​IMG] [​IMG] Comfort Animal
    [​IMG] [​IMG] Healing Spring
    [​IMG] [​IMG] Cleansing Fire
    [​IMG] [​IMG] Ether Renewal
    [​IMG] [​IMG] Healing Rain
    [​IMG] [​IMG] Signet of Water
    [​IMG] [​IMG] Consume Conditions
    [​IMG] [​IMG] Deathly Swarm
    [​IMG] [​IMG] Draw Conditions
    [​IMG] [​IMG] Plague Signet
    [​IMG] [​IMG] Plague Strike
    [​IMG] [​IMG] Putrid Mark
    [​IMG] [​IMG] Well of Power

    Also there are skills that benefit from conditions.

    [​IMG] [​IMG] Feast of Corruption
    [​IMG] [​IMG] Unholy Feast
    [​IMG] [​IMG] Well of Power

    Some conditions we now know that some will stack, can all be removed by a condition removal skill, and some conditions can only be applied by certain professions. The skill "Well of Power" is very crucial because that changes conditions into boons.

    When more information comes out this topic will be updated.