These are the equivalent of stepping on Monopoly houses, and havin' em slip between your toes and hurt like hell. Annoying, but not necessarily gonna ruin your evening. I guess by that nature, they prolly won't fix them any time soon. But still, I can complain about em. Macro Interface Bar Boogers -- I'm dealing with a mob of Lich Lords or something and sweep to the bottom of the page, and surprise, one of my quick-click icons get stuck to the pointer. Add to the fact that you cannot CLICK anything when it is like this (unless you literally whip the cursor off the side of the screen) and you got one annoying bug. Abysmal Stacking AI -- In a perfect shard, we would just drop the goodies in the right storage chests and they would stack properly. But nope, drop your 55 rubies in your gem chest that already has a stack of 500, and now you have TWO stacks of rubies, 500 and 55. Same goes for reagents and imbuing components. Dismount -- To this day, I have never, ever fathomed any possible reason why on Earth anyone would dismount while in combat mode -- it puts you at a disadvantage. Yet if you are melee fighter, you sometimes click on yourself by accident and you are without a mount. For years I have begged for a "Never Dismount While In Combat" option in the UO interface, but it has fallen on deaf ears. Doom Gauntlet Room Indicators -- Apparently are impossible to fix because I don't think I've ever seen them in working order. Granted, this is window dressing and it doesn't take much time at all to find out where the action is, but come on! This is DOOM, one of the supposedly top evil dungeons in the realms... surely they get some kind of eldritch funding and have halfway competent demonic operations managers running the joint. They should be running a tighter ship. Navery Getting Her Rocks Off -- Poor Navery Night Eyes. First of all she is endlessly ridiculed for her enormous arachnid ghetto booty, and people have to go and screw up her feng shui by making her house fall on her. Good Lord, she's just hanging out in her house after a hard day of exsanguiating mortals and spinning webs in The Abyss, and she doesn't get a minute's peace. But the point is, the rock damage seems to be tweaked every patch, but they never seem to get it right. More exist, but those are some top gripes.