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Discussion in 'UO Developer Feed' started by UODevTracker, Mar 31, 2010.
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According to code:
Stun Chance is scaled based on mysticism skill and target's magic resist.
Try hitting somone with 0 magic resist.
It should be about 1 in 9 or something along those lines. Unless like me the RNG decides to mess with you on purpose whenever you try to test.
Looking at the code itself. It seems magic resist 120 magic resist can drop that chance close enough to 0% that it probably gets rounded down to 0.
At 0 resist the chance of the effect will cap out at 12%.