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[LoL News] Jayce Patch Notes

Discussion in 'LoL News' started by Adiados, Jul 6, 2012.

  1. Adiados

    Adiados Sage
    Stratics Veteran

    Sep 4, 2011
    Likes Received:
    New Skins in the Store
    • Full Metal Jayce

    League of Legends v1.0.0.142
    • Fixed: Essence Theft will no longer occasionally allow Ahri to spell vamp off more than one spell
    • Fixed: Spirit Rush's damage now matches the tooltip

    • Crescent Slash
      • Energy cost reduced to 60/55/50/45/40 from 60 at all ranks
      • Now activates Mark of the Assassin's secondary damage

    • Trample
      • Damage reduced to 7-24 from 10-27
    • Triumphant Roar
      • Mana cost increased at earlier ranked to 40/50/60/70/80 from 28/41/54/67/80

    • Fixed: Assists are now properly granted when successfully reverting Anivia to her Rebirth egg form

    • Fixed: Hawkshot now displays the correct buff icon

    • Cast time of 90 Caliber Net has been reduced
    • Ace in the Hole
      • Range increased to 2000/2500/3000 from 1900/2050/2200
      • Channel time reduced to 1 second from 1.25 seconds

    • Fixed: Noxian Guillotine's cooldown no longer refreshes upon killing Champion clones (e.g. Shaco's Hallucinate)

    Dr. Mundo
    • Fixed: Burning Agony can now be turned off at low amounts of health
    • Fixed: Masochism no longer stops Dr. Mundo from using additional attack animations

    • Blade Waltz
      • Cooldown reduced to 130/120/110 from 150/130/110

    • Base Health increased to 523 from 493
    • Armor per level increased to 3.6 from 2.7
    • Body Slam
      • Charge speed increased to 1050 at all ranks from 650/750/850/950/1050
      • Mana cost reduced to 50 at all ranks from 50/55/60/65/70

    • Zephyr
      • Passive Movement Speed reduced at earlier ranks to 4/7/10/13/16% from 8/10/12/14/16%
      • Slow duration reduced to 3 seconds from 4 seconds
    • Monsoon
      • Cooldown increased at earlier ranks to 150/135/120 seconds from 120 seconds at all ranks

    • Requiem
      • Cooldown increased to 200/180/160 seconds from 180/150/120 seconds

    • Attack Range reduced to 550 from 575
    • Attack animations are now more responsive

    • Living Artillery
      • Additional cost stack maximum increased to 10 from 5 (max Mana cost increased to 400 from 200)

    • Sigil of Silence missile speed increased to 2000 from 1400
    • Distortion
      • Cooldown reduced to 18/16/14/12/10 seconds from 20/18/16/14/12
      • Casting Mimic: Distortion no longer disables LeBlanc's ability to return to Distortion's origin point and vice versa

    • Base Mana Regen per 5 seconds increased to 6.6 from 5.6
    • Light Binding
      • Mana cost reduced to 50/60/70/80/90 from 60/75/90/105/120
    • Finales Funkeln
      • Mana cost reduced to 100 at all ranks from 100/150/200
      • Cast range now displays on the mini-map

    Miss Fortune
    • Double Up
      • Range increased to better match her attack range
    • Make It Rain
      • Slow increased to 20/28/36/44/52% from 20/25/30/35/40%
      • Mana cost reduced to 80 at all ranks from 80/85/90/95/100

    • Fixed: Tormented Soil continues dealing damage if Morgana dies

    • Dredge Line
      • Damage reduced at earlier ranks to 60/105/150/195/240 from 80/120/160/200/240
      • Cooldown increased at earlier ranks to 18/16/14/12/10 seconds from 14/13/12/11/10 seconds
    • Depth Charge
      • Primary target damage reduced at earlier ranks to 200/325/450 from 250/350/450
      • Cooldown increased at earlier ranks to 140/110/80 seconds from 120/100/80 seconds

    • Visionary
      • Attacks required to activate reduced to 5 from 7
    • Consume
      • Damage increased to 500/600/700/800/900 from 400/525/650/775/900
      • Damage dealt to Dragon and Baron increased to 100% from 50%
      • Cooldown reduced to 16/14/12/10/8 seconds from 18/16/14/12/10 seconds
    • Absolute Zero
      • Minimum damage if interrupted increased to 12.5% from 0%
      • Maximum damage if interrupted increased to 87% from 70%

    • Global spell cooldown reduced to 0.15 seconds from 0.5
    • Clockwork Windup
      • Base damage adjusted to 10-50 from 5-30
      • Damage amplification per stack increased to 20% from 15%
      • Maximum stacks reduced to 2 from 3
      • Ability Power ratio reduced to 0.15 from 0.2
    • Command: Attack
      • Missile speed reduced to 1200 from 1275
      • Cooldown reduced at later ranks to 6/5.25/4.5/3.75/3 seconds from 6/5.5/5/4.5/4 seconds
      • Damage reduced to 60/90/120/150/180 from 60/100/140/180/220
      • Ability Power ratio reduced to 0.4 from 0.6
      • The Ball now responds faster to Dissonance and Shockwave commands
    • Command: Dissonance Ability Power increased to 0.7 from 0.5
    • Command: Protect
      • Cast range increased by 100
      • Ball leash range is increased by 100 when attached to an allied Champion
      • The Ball will now respond faster to Dissonance and Shockwave commands
    • Command: Shockwave
      • Cast time increased to 0.5 seconds from 0.4
      • Fixed: Shockwave no longer stuns units for longer than the duration of the movement
      • If the Ball forcibly leashes back to Orianna, Command: Shockwave will go on a brief cooldown if it is ready

    • Powerball
      • Mana cost reduced to 70/80/90/100/110 from 80/90/100/110/120
    • Reduced the spell casting and movement delay after collision
    • Defensive Ball Curl mana cost reduced to 40 from 50

    • Fixed: Sejuani's run animation now changes according to her movement speed

    • Stand United
      • Cooldown increased to 200/180/160 seconds from 180/150/120 seconds

    • Singed now has new spell effects for all skins, with the exception of Riot Squad Singed which retains its unique Poison Trail spell effect

    • Hymn of Valor
      • Mana cost reduced at earlier ranks to 45/50/55/60/65 from 65 at all ranks
      • Champion prioritization range slightly increased to better match her attack range

    • Astral Blessing
      • Armor buff duration reduced to 3 seconds from 5 seconds
    • Wish
      • Cooldown increased to 160/145/130 seconds from 120/110/100

    • Fixed: Veigar no longer gains Baleful Strike's Champion kill bonus when killing Champion clones (e.g. Shaco's Hallucinate)

    • Locus of Power
      • Magic Penetration bonus increased to 16/22/28/34/40% from 10/15/20/25/30%
    • Mage Chains
      • Missile speed increased to 2100 from 1700
      • Ability Power ratio increased to 0.8 from 0.7

    • Bouncing Bomb
      • Mana cost reduced to 50/60/70/80/90 from 60/70/80/90/100

    • Fixed: Chrono Shift now grant assists even if the target does not revive

    • Hovering over items with auras or actives now shows their effect radius
    • Athene's Unholy Grail
      • Ability Power increased to 90 from 80
      • Magic Resist increased to 40 from 36
    • Ionic Spark
      • Combine gold cost reduced to 575 from 775 (total gold cost reduced to 2100 from 2300)
      • Chain lightning damage increased to 125 from 110
    • Quicksilver Sash
      • Combine gold cost increased to 900 from 700
      • Magic Resist reduced to 48 from 56
    • Pickaxe, Cloth Armor, Dagger, and Null Magic Mantle now properly display missing item build paths

    Summoner Spells
    • Ignite
      • No longer useable on minions (still useable on jungle monsters)

    Co-op vs. AI
    • Bots are now more likely to use abilities while retreating
    • Bots now properly retreat in their base to the summoning platform instead of getting stuck between the nexus turrets
    • Fixed: Bots no longer forget they are being chased
    • Fixed: Malzahar Bot no longer occasionally cancels Nether Grasp
    • Re-enabled Alistar Bot

    • Custom game bots now adjust to players' initial laning decisions before the first minion wave spawns
    • Dragon and Baron kills will now have a chat message and kill callout if your team gets the kill or sees them die
    • Spectators will now hear callouts indicating which team kills Dragon and Baron
    • Updated tool tips for Caitlyn, Graves, Janna, Kog'maw, Soraka, and Vayne
    • Champion-only targeting and pet control keys are now bindable
    • The Proving Grounds
      • Removed Nexus Turret health regeneration
      • Death timer scaling adjusted to an additional second every 60 seconds after 24 minute from an additional second every 90 seconds after 24 minutes
    • Fixed: The Improved Recall mastery no longer causes the recall sound to keep playing even after the player cancels the spell
    • Fixed: Recall particles no longer appear on Champions as they come out of Fog-of-War
    • Fixed a bug with Ezreal’s Mystic Shot range at different levels.
    • Dominion Nexus Crystal now displays over the shrine in Dominion
    • Fixed a bug where Twisted Fate’s Jack of Hearts name did not display properly during loading.
    • Fixed a typo in the Air Client for Gangplank’s Raise Morale

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