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loyalty rating

Discussion in 'UO Stygian Abyss' started by Zander1234, Sep 15, 2009.

  1. Zander1234

    Zander1234 Guest

    can anyone tell me what this is tahank you
  2. Frarc

    Frarc Stratics Legend
    Stratics Veteran Alumni Stratics Legend

    Mar 18, 2003
    Likes Received:

    From pub 60 notes:



    · Adding a new loyalty system that can store the player’s relationship with various factions in the game

    · Some game mechanics will require Loyalty, such as house placement in Ter Mur

    · Adding the first Loyalty group: Gargoyle Queen

    · Loyalty status can be accessed from the player’s context menu

    · Loyalty can be gained through completing quests or defeating mobs in Ter Mur and the Abyss dungeons

    · Every mob that gives loyalty has a set amount it will give to the top attacker. Lesser attackers will receive a smaller portion, but this won’t take away from the amount anyone else gets

    Gargoyle Queen’s Loyalty

    · Point layouts:

    o Below 0: Enemy

    o 0 – 1999: Friend

    o 2000 – 9999: Citizen

    o 10000: Noble

    · House placement in Ter Mur required “Noble” status

    · Using the Soul Forge in the Queen’s Palace also requires “Noble” status

    o This soul forge has a significant bonus

    · All new Gargoyle characters begin as “Citizens”


    · The Gargoyle Queen rewards her nobility with plots of land in her kingdom. The initial set of housing plots are located to the southeast of the Royal City

    · House placement requires “Noble” status in Ter Mur, but not the Abyss dungeons

    · There are reserved house plots inside the Abyss that cannot yet be placed at, but won’t require Loyalty when they can be
  3. Zander1234

    Zander1234 Guest

    thank you for the input :thumbup: