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Mage defence

Discussion in 'UHall' started by Naisikras, Sep 25, 2009.

  1. Naisikras

    Naisikras Guest

    What is the difference between:

    wrestling vs.
    weaponskill vs.
    anat/eval vs.
    mage wep (staff of the magi, etc...)

    I haven't played for a couple years and it seems not as many mages have weaponskills.... or I just got a weird sample of mages that I saw.


    What is the best way to raise melee skills now?
  2. Basara

    Basara UO Forum Moderator
    Moderator Professional Governor Stratics Veteran Wiki Moderator Stratics Legend Campaign Supporter

    Jul 16, 2003
    Likes Received:
    Wrestling: Some minor offensive capability.
    Weapon skill: Offense & Defense, but now requires 70 real skill in both Weapon and Tactics for Primary special move, 90 for Secondary.
    Anat/eval: Defensive only, IIRC.
    Mage Weapon: the -0 mage weapons (and other skills with low minuses) are good for offense and defense, but can't use special moves without the requisite weapon skill & Tactics. Plus, in many cases, you might want a spellbook in hand for the book's bonuses to your spells.
  3. weapon skill: requires weapon, solid defense, offense dependant on secondary skills, can be disarmed rendering defenseless, access to special moves requires tactics, can utilize imbue/magical properties/etc.

    mage weapon: requires specific artifacts for no penalty, otherwise penalty to magery, also needs spell channeling (possible fast cast penalty); defense good depending on weapon, can be disarmed rendering defenseless, no specials available, damage dependant on secondary skills, can utilize imbue/magical properties/etc.

    wrestling: can be used barehanded and with spellbooks, solid defense, ability to interrupt on offense, access to special moves, limited to spellbooks and shields for properties

    anat/eval: solid defense, evasion only -- no offensive capabilities, limited to spellbooks and shields for properties