1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Greetings Guest!!

    In order to combat SPAM on the forums, all users are required to have a minimum of 2 posts before they can submit links in any post or thread.

    Dismiss Notice
  3. Greetings Guest, Having Login Issues? Check this thread!
    Dismiss Notice
  4. Hail Guest!,
    Please take a moment to read this post reminding you all of the importance of Account Security.
    Dismiss Notice
  5. Author Wes Locher has teamed up with Stratics for a giveaway of his new book Braving Britannia. This book explores the history and impact of Ultima Online and includes interviews from current and past dev team members as well as many UO and Stratics community members. Click here for more details!
    Dismiss Notice

[Suggestion] Making a sleep immunity timer... make a disarm immunity timer.

Discussion in 'UO Developer Feed' started by UODevTracker, Mar 27, 2010.

  1. UODevTracker

    UODevTracker Guest

  2. Logrus

    Logrus UO Legend
    VIP Stratics Veteran

    Jan 9, 2009
    Likes Received:
    Actually there was a slate of PvP balance stuff that was on test about a year or so ago. Regarding healing potions, special abilities and stuff like that.
    One of those special abilities was disarm which did almost exactly as was described above with reducing the chance to disarm a target that had been recently disarmed.

    Players complained quite a bit and so most of those balances were yanked (including the disarm one).

    This is not to say that something else may not be proposed later to address those issues.