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@mesanna, @kyronix, @bleak Our recommendations for upcoming changes.

Discussion in 'UHall' started by celticus, May 17, 2019 at 8:18 PM.

  1. celticus

    celticus Babbling Loonie

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    Let us put in this thread ideas that may help the Devs come up with prevention of some of the issues discussed very nicely my members of the Forum here, in a NICE way to the Devs to see and the reasons why. Please feel free to add items that concern us all.

    For instance:

    =Please if you really add puzzles to T-Hunting chests, make sure that you implement that with every fail of the puzzle NO ITEMS WILL BE LOST, regardless of the trap. Otherwise the system will not work, and people will not do content, for the reason, that with most of the items destroyed by the fails nobody will want to do them.

    =Please improve the loot table for the chests in terms of items, hopefully moderately.

    =Please do not make the top-level chest guardians impossible to defeat.

    =In this process please do not alter any of the taming revamp for now at least. Not until the T-Hunting is tweaked.

    Please add other recommendations in the following posts.
     
    #1 celticus, May 17, 2019 at 8:18 PM
    Last edited: May 18, 2019 at 6:44 PM
    Uvtha and Meat Elemental like this.
  2. Maximus Neximus

    Maximus Neximus Slightly Crazed
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    I think you’re on the wrong forum for official feedback.
     
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  3. celticus

    celticus Babbling Loonie

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    No feedback expected. Don't have or want official forum access. I do think they do look in this forum, at least periodically.
     
  4. Theo_GL

    Theo_GL Grand Poobah
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    I think you are wrong. I'll donate $50 to a charity of your choice if any dev ever posts to this thread. I haven't seen a Dev here in months and not since the official forums have opened up. Messana probably made them sign an agreement not to post here. And then on the actual forums...you can't disagree with them or they ignore/lock your thread. There is no more feedback. They will simply code nonsense and shove it into the game.

    They gave up trying to attract new players years ago and they know that the die hards left here will never leave no mater what so they just do whatever they feel like to collect a paycheck and go home. None of them actually play the game.
     
    grimiz, petemage and celticus like this.
  5. ShriNayne

    ShriNayne Certifiable
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    @celticus they do sometimes read posts here, Kyronix and Bleak do anyway, not so much Messana . You might want to check the spelling on those names to tag them though ;) Hmm the auto fill-in works for Kyronix and Bleak but not for Messana it seems her name doesn't exist here....weird!
     
    celticus likes this.
  6. MalagAste

    MalagAste Belaern d'Zhaunil
    Governor Stratics Veteran Alumni Stratics Legend Campaign Supporter Royal Knight

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    Pretty sure they are NOT allowed to post here anymore... but I do know they do READ these forums still.
     
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  7. Uriah Heep

    Uriah Heep Grand Poobah
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    You spelled the name wrong. One s two n but in the overall scheme, it wont matter anyway
     
  8. ShriNayne

    ShriNayne Certifiable
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    @Uriah Heep Thanks! I did try to check it with the auto fill-in here for tags but the name didn't seem to exist with either spelling. :eek:
     
  9. Keith of Sonoma

    Keith of Sonoma Grand Inquisitor

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    THey haven't posted in a while, buy they DO read posts here, on a regular basis.
     
  10. Ezekiel Zane

    Ezekiel Zane Grand Inquisitor
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    Mesanna hasn't logged in since October.

    Kyronix keeps his logins private.

    Bleak seems to visit once a week or less.

    None have posted in quite a while.

    Wish List 2019 thread, 6 months old, 19k+ views, 557 posts, 12 pages, not one single comment from a dev.
     
  11. Uriah Heep

    Uriah Heep Grand Poobah
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    recommendations for proposed changes:


    [​IMG]
     
  12. Lord Frodo

    Lord Frodo Stratics Legend
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    This is from DAoC Forum and I can not see them allowing UO Staff to post on any forum but the official one.

    These official boards are administered by Broadsword Online Games Inc© for the discussion of the game Dark Age of Camelot (DAOC).
    1. With the introduction of these official boards, Broadsword staff will no longer be responding to posts or private messages on 3rd party forums or websites for Dark Age of Camelot and will instead focus their community efforts here and on the official Discord server.
     
    ShriNayne likes this.
  13. celticus

    celticus Babbling Loonie

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    How do I change/correct the post / thread heading? Ty in advance..
     
  14. celticus

    celticus Babbling Loonie

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    Fixed it.. There are several mesana spellings. ( I think 1 s..not 2?)
     
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  15. celticus

    celticus Babbling Loonie

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    Ty..Fixed.
     
  16. Uvtha

    Uvtha Stratics Legend
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    If you honestly believed all of that then show some conviction and quit playing. The alternative is that you are just allowing yourself to be taken advantage of because of an addiction, to UO, complaining about UO, whichever.
     
  17. Uvtha

    Uvtha Stratics Legend
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    1: I think it's ok to have SOME chance to blow something up, just to give you a feeling of satisfaction when you manage to get through it unscathed. Rewards trying to improve your skill with the puzzles rather than just spamming till it works. Certainly shouldn't be 1 for 1 failure to explosion, more like a 20% chance or something. Plus, maybe limit the max at least, so you can't ruin the chest.

    2: Seemed like artifact level stuff was dropping with some decent regularity from reading Tina's sheet. A bump wouldn't hurt though.

    3: Yeah, I think they should remain fairly similar to what they were. They should reward group play (as they are with the extra items) rather than try to force it.

    I would add in allowing the chest to be picked and the puzzle worked on while the guardians are still alive. So when people in a party are waiting for the chest to be hacked they have something to do, rather than killing first then waiting. Also should allow anyone to try and do the puzzle, that might already be the case, but that's unclear. That way you could split up the required skills if you wanted to giving groups or even just two man teams more template flexibility.

    I get that people don't want to do puzzles (though I think the reaction is ridiculously overblown) but I don't mind them, especially if the only difference between lower and higher level chests is number not quality of items. Seems like a fine balance to me. I really think that sticking to the lower level (read: non puzzle trapped) chests won't be nearly as much of a concession as people think it will be, but I know it's easier to freak out and stomp your feet than it is to look at a change and see how you can adapt to it.
     
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  18. Keven2002

    Keven2002 Journeyman

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    Honestly I'm not a fan of the puzzle idea but I get that it adds another layer to T-hunting. That said, I think it's nonsense that at GM remove trap (a skill that a majority of people don't have and will need tot train) you would need to do a puzzle to open the chest; this creates multiple extra layers to T-hunting. My personal opinion is that it's one or the other. Either make the remove trap skill a requirement and allow the puzzles to be used to train it (but also allow skill gain to be achieved as it is now by actually removing traps on chests) OR do away with the remove trap requirement on chests and just make them puzzles to open them.

    I don't really see the point of having an in game skill (which as GM you are a grandmaster aka best of the trade) that requires out of game critical thinking to use the skills (at GM). This is like saying I'm a legendary tailor but in order to craft an item I will need to answer a series of fabric questions and anytime I get one wrong it will impact the quality of the item.... what's the point of having the skill at that point?

    Just my 2 cents...
     
  19. ShriNayne

    ShriNayne Certifiable
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    I think it might be a good idea for the Devs to remember the average age of players in UO, I know a lot of people who are in the 65-75 age group. Some of them have problems with their eyes, some have problems with their hands, I have this myself and I am nowhere near 70! It can be hard for some people to do these puzzles under the pressure of having a group waiting for them. Also a lot of people who considered their characters as 'finished' don't want to start training up a new skill..
     
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  20. Drakelord

    Drakelord Crazed Zealot
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    Yep I am 68yrs old and and I am not going to like the puzzles one bit if this goes live. I tried the trove maps on TC and gave up one the rusty one after trying several times, then the two I did solo after I gave up when I hit the puzzles. The first was a pictograph, walked away from it, the 2nd was also another pictograph, again I walked away tossing the map on the ground at the chest, I did try to solve but took damage at every move.

    The a friend ask to come along on another map so I did another Trove with him, now he is a good 25 yrs younger then me and it took him forever to solve the map's puzzle, and being in range of his attempts to solve this puzzle (note it was not a pictograph) I took a lot of damage, I died during that map, so I moved 15 tiles off while he kept trying to solve it.

    Now if this goes live any 4th or 5th level (name they will be then) maps I get, will go in the trash as I will not do any puzzles nor will I sell to others that piece of trash.
     
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  21. Lord Arm

    Lord Arm Lore Keeper

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    no puzzles for t maps
     
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