1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Greetings Guest!!

    In order to combat SPAM on the forums, all users are required to have a minimum of 2 posts before they can submit links in any post or thread.

    Dismiss Notice
  3. Greetings Guest, Having Login Issues? Check this thread!
    Dismiss Notice
  4. Hail Guest!,
    Please take a moment to read this post reminding you all of the importance of Account Security.
    Dismiss Notice
  5. Author Wes Locher has teamed up with Stratics for a giveaway of his new book Braving Britannia. This book explores the history and impact of Ultima Online and includes interviews from current and past dev team members as well as many UO and Stratics community members. Click here for more details!
    Dismiss Notice

Monster Teleporting

Discussion in 'UHall' started by Llewen, Jun 16, 2008.

  1. Llewen

    Llewen Grand Inquisitor
    Stratics Veteran Stratics Legend Campaign Supporter

    Joined:
    Mar 3, 2006
    Messages:
    4,789
    Likes Received:
    250
    There have been a few threads about this. Mobs don't teleport anymore. They cast the spell and don't go anywhere. It's great that mobs and pets don't teleport into houses anymore, but if this was the fix, this is one of the sorriest bug fixes I have ever seen. If it isn't the fix, then it is a bug that needs to be fixed - it has taken an already anaemic and predictable mob a.i. and made it even more anaemic and predictable.