Ive noticed bombards chance to paralyze is way,way low. Ive been testing it a bit and can only manage to knock back and paralyze someone once every 30 spells or so and they have 00 magic resist skill. Plague is no longer an area spell wich to me is fine, but is it intended? It said nothing in the patch notes it was changed that way. And the damage it does for a 40 mana cost spell is weak.(even if you manage to get the chained damage to hit) The initial first damage should be increased ever so slightly. I liked the way Purge worked before, but not sure if I like this new Purge. Enchant and Healing stone have too long casting time, especially Enchant. Any other changes to mysticism seems to be a good one.