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Necro Template Advice

Discussion in 'UO Spellcaster' started by Goldberg-Chessy, Apr 11, 2011.

  1. Goldberg-Chessy

    Goldberg-Chessy Crazed Zealot
    Stratics Veteran Stratics Legend

    Dec 27, 2004
    Likes Received:
    Advice on a good all around necro template for spawning/pvp. Will be doing both solo and group.

    Please list skills/gear and if possible an explanation.

    Ty in advance.
  2. Podolak

    Podolak Crazed Zealot
    Professional Stratics Veteran Stratics Legend

    Jun 18, 2008
    Likes Received:

    120 Mage
    120 Med
    120 Eval
    120 Resist
    120 Spirit Speak
    105 Necro (105 = 100% on Revenant)

    Run around in wraith form withering at spawns, corpse skin/fireball/flamestrike the champ.


    120 Mage
    120 Eval
    120 Resist
    120 Spirit Speak
    120 Spellweaving
    60 Necro
    60 Meditation

    Run around in wraith form casting essence of wind. corpse skin/fireball/flame strike the champ, when its a low % of life word of death it until dead. Also gives you spells like attunement, pixies, gift of renewal, arcane empowerment, thunderstorm, etc.


    45 dci minimum, 40 lmc, 100% lrc, 15 MR, at least 15 sdi for when raided, more sdi the better for the spawn, -20 mage weapon, preferably an imbued twinkling scimitar, +25 Hit Point Increase, Minimum 75 fire resist, 70 physical resist and as close to 70 in the other resists, 2/6 casting of course...

    One possible suit configuration:

    Ornament of the Magician
    Protector of the Battle Mage Tunic
    Kelp Leggings
    Treatise on Alchemy Talisman
    Conjurer's Garb
    Lieutenant Sash
    Ranger's Cloak of Augmentation
    Mythical Detective Boots
    Gladiator's Collar
    Crown of Arcane Temperament
    Imbued ring with +15 magery, +25 EP, FCR3, DCI15, LRC 6
    Imbued Sleeves and Imbued Gloves to make up the resists/mr/hpi/etc.

    This suit also gives you like 9 casting focus which helps with spell interruption. You are not going to dual with this template but its great for groups and spawns.

    My imbued gloves:

    5 HPI
    2 MR
    7 LMC
    20 LRC
    18/10/10/13/8 Resists

    My imbued sleeves:

    5 HPI
    2 MR
    8 LMC
    20 LRC
    13/7/17/11/10 Resists

    I also wear earrings of protection for a touch more in the resists department.
  3. Taylor

    Taylor Former Stratics CEO (2011-2014)
    VIP Stratics Veteran Supporter Alumni Campaign Benefactor Alumni

    Oct 21, 2008
    Likes Received:
    Padolak's advice is great. I'll give it a shot, as well, just to mix in another perspective--specifically re: necro/mage/weaver.


    Magery - Your skill in magery determines your likelihood to cast magery spells successfully. Your skill level also affects the amount of hit points healed with magery spells.

    Evaluating Intelligence - Your skill in eval determines the amount of damage your magery spells will do. (Note: this is true of every spell except for mind blast, which instead relies on your magery skill level and intelligence to deal damage).

    Meditation - This skill causes you to regenerate mana more quickly.

    Necromancy - In addition to two area of effect spells (wither and poison strike), necromancy allows the ability to summon creatures that do not require follower slots (animate dead). Moreover, the necromancy spell "evil omen" will enhance the effect of your next spell, allowing a mage with no poisoning ability to cast greater poison (as opposed to lesser poison). Most importantly, necromancy allows for the use of various forums - for example, wraith form, which allows you to leech mana based upon the amount of damage you deal.

    Spirit Speak - In addition to providing you with a mana-free method for healing, spirit speak determines how much damage your necromancy spells will do.

    Spellweaving - Spellweaving can be a powerful asset to any template, both in terms of damage and survivability. The Word of Death spell is the most powerful spell in the game: with a level 6 focus and spell damage increasing items, this spell can potentially deal 666 points of damage each time it is used. Spellweaving also provides more independence through greater survivability with spells such as gift of life, which allows you to self-resurrect, gift of renewal, which regenerates your health, and attunement, which absorbs a portion of the damage you take.


    Standard Necro/Mage/Weaver
    120 Magery
    120 Meditation
    120 Evaluating Intelligence
    120 Necromancy
    120 Spirit Speak
    120 Spellweaving

    Cost- or Skill-Effective Necro/Mage/Weaver
    120 Meditation
    120 Evaluating Intelligence
    120 Spirit Speak
    115 Magery
    115 Spellweaving
    105 Necromancy
    25 [Whatever Skill You'd Like - perhaps focus for extra mana]


    Dexterity - Dexterity is the least important of your stats. I like to set my dexterity to 20, but you are safe going as low as 10.

    Strength - Personally, I like to have as much strength and hit point increasing items to bring me close to 120 hit points (usually around 110 strength for me). However, if you cannot afford a stat scroll, you can go lower.

    Intelligence - Intelligence determines your mana pool, making it the most important stat for this template. I would recommend bringing it to 125 or higher.


    Ideally, you want your suit to have 100 lower reagent cost, 40 lower mana cost, 6+ mana regeneration, 4/6 casting, 45 defense chance increase, +20 magery skill in order to use a mage weapon, and 60s resists. Unfortunately, this suit can be expensive to craft.

    A more cost-effective suit should focus on the bare essentials, including 100 lrc, 40 lmc, 2/6, and 6+ mr.

    Expensive Suit Example

    Artifacts - Folded Steel Reading Glasses, Armor of Fortune, Inquisitor's Resolution, Crystalline Ring, Ornament of the Magician, Quiver of Infinity, Arcane Shield, Cloak of Death, Crimson Cincture, Scrapper's Compendium

    Runic/Imbued Items - Gorget, arms, legs, -20 mage weapon

    Less Expensive Suit Example

    Artifacts - Kasa of the Ra-jin, Pendant of the Magi, Rune Beetle Carapace, Stitcher's Mittens (elves only), Chaos Museum of Vesper Shield, Scrapper's Compendium

    Runic/Imbued Items - Arms, legs

    Custom Jewelry - Ring and Bracelet that add to 2 faster casting and 3 faster cast recovery


    With low level spawn, use wraith form and wither.

    For peerless/champs, use wraith form when possible and cast spell combinations. Here's an example of a spell combo I use:

    Corpse Skin (makes your enemy more vulnerable to fire and poison damage), explosion, flamestrike, flamestrike, etc.

    When the champ/peerless's hit points drop below 1/3rd of their original value, remove your mage weapon, equip your scapper's, and cast Word of Death repeatedly. Thanks to the mana you leech through wraith form, you can cast Word of Death indefinitely.


    Everyone should adjust their macros according to their individual needs and playstyle. However, in case anyone needs a baseline recommendation, here's what I use:

    F1 - Heal
    F2 – Greater Heal
    F3 - Cure
    F4 - Invisibility
    F5 - Fireball
    F6 - Lightning
    F7 - Mind Blast
    F8 - Energy Bolt
    F9 - Explosion
    F10 - Flame Strike
    F11 - Earthquake
    F12 - Poison
    Shift + F3 - Arch Cure

    ` - Spirit Speak
    1 - Energy Vortex
    2 - Mass Dispel
    3 -
    4 - Wither
    5 - Poison Strike
    6 - Pain Spike
    7 - Strangle
    8 - Corpse Skin
    9 - Evil Omen
    0 - Blood Oath

    Mouse Wheel Up - Target Last
    Mouse Wheel Down - Target Self

    I also have a number of spells on my desktop:


    [Edited on 12/19/2009 by Taylor V. Smith]
  4. Maltim

    Maltim Guest

    Excellent, excellent posts, thank you both!

    Also, Syrus...I want to say thank you for the Mousewheel Up/Down targetting ideas. I'm just returning from other MMOs where I'd made extensive use of MW (usually for movement things like charge or teleport) and didn't think it was an option here. Brilliant, thank you!
  5. Taylor

    Taylor Former Stratics CEO (2011-2014)
    VIP Stratics Veteran Supporter Alumni Campaign Benefactor Alumni

    Oct 21, 2008
    Likes Received:
    Aye, the mouse wheel is essential. Very good reason to use UOA or the EC.