1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Greetings Guest!!

    In order to combat SPAM on the forums, all users are required to have a minimum of 2 posts before they can submit links in any post or thread.

    Dismiss Notice
  3. Greetings Guest, Having Login Issues? Check this thread!
    Dismiss Notice
  4. Hail Guest!,
    Please take a moment to read this post reminding you all of the importance of Account Security.
    Dismiss Notice
  5. Author Wes Locher has teamed up with Stratics for a giveaway of his new book Braving Britannia. This book explores the history and impact of Ultima Online and includes interviews from current and past dev team members as well as many UO and Stratics community members. Click here for more details!
    Dismiss Notice

Nerve Strike

Discussion in 'UHall' started by Arcades, Jan 9, 2009.

  1. Arcades

    Arcades Sage
    Stratics Veteran Stratics Legend

    Joined:
    May 14, 2008
    Messages:
    570
    Likes Received:
    95
    I know this was already implemented, but WHY the change so that it doesnt affect someone already or in-the-middle of casting a spell? This spec already got hit by the NERF wand and is practically useless now, the only time I use it is when players need to be frozen while on the run, usually redlined, last thing I need is for them to finally stop running and cast GH and for my NS to fail!! What gives?! Samurai PvP and PvM has been nerfed so hard, with changes to Vamp Form, Nerve Strike, Evasion....granted some were overpowered, please re-look into changing NS back to the way it was, its already "resistable" similar to the para spec.