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New Changes and stats

Discussion in 'UO Tamer' started by biza, May 17, 2017.

  1. Khaelor

    Khaelor Journeyman

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    Yes, that is why it's important for all tamers to go on TC1 and test frequently. I like many have very limited play time, particularly during the week, but the ramification of this patch on pet's I've had for nearly 20 years is huge, so I have spent most of my recent play time there to make sure the bugs are found before the adversely affect the taming community. I copy over almost nightly, go through a list of items, try a new thing or two, then log.
     
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  2. Donavon

    Donavon Journeyman

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    Greetings all This morning Zalan Noticed something grand so I've been testing it.. You know how when pub 97 first hit there was a legacy bug.. where almost all pets that were tamed before that pub were a slot higher then the ones in the wild.. Well today when he logged on his noticed his Untrained bane was a slot lower... So I checked my untrained one... I'm hopeful this is a fix to the legacy bug that first affected all of our pets on launch.. So far the bane I have taken to 5 slot on test have not reverted ..This might be a fix to those pets or part of the unconfirmed rumor that banes and dreads might be around again during the 20th anny.. I'm calling out to any of my fellow tester that might have untrained banes and dreads to make a copy spec them and let us know if all of you got 2 lvls of training.. this might be the moment we have all waited for .. =^-^-
     
    #202 Donavon, Aug 1, 2017
    Last edited: Aug 1, 2017
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  3. Donavon

    Donavon Journeyman

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    Thank you to the 4 people that joined me on test with your banes and dreads... so far all of the banes and dreads have gained 2 lvls of training or 3k points... they are insanely strong even when not full skilled to 120 caps.. If you have a untrained bane or dread don't touch it until after this pub lands then have fun.. =^-^=
    P.s. ( Sadly so far any banes or dreads that have been fully trained before this pub will not be gaining the extra lvl.. this may change before it goes live.. but as it stands they don't.=* [ )
     
  4. Donavon

    Donavon Journeyman

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    Been looking into the math behind this... If you have a bane or dread don't start the new taming system on them on live... their huge stats cause a slot jump to 4.. they are affected by the slot jump bug from the start.. that's why they have 3 slot on test as the anti slot jump code is on there... so as long as ya don't start the new system on live.. your dreads and banes will get 2 lvls of training on live. when the pub hits that is.. sadly if you have started the training bar on live there is a good chance you will not get 2 lvls of training..but I need people who have already started the training bar but have not invested points to make copies to test and see if it reverts to 3 slot from 4 please and let us know as I don't have any to test that on live to test... ..thanks everyone and I look forward to the good word.. =^-^=
     
  5. Swordsman

    Swordsman Journeyman
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    Does the giant beetle have the same problem for bushido skill ? I added feint special move, but the bushido does not show up on the lore page, neither on the magical ability menu.
     
  6. Donavon

    Donavon Journeyman

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    They are still fine tuning some of the passive learned skills..but the threat of a nerf to it seems unlikely now... Thank you to everyone that joined me on test with banes/dreads with and without the % bar.. so far our finding are showing those which did slot jump by starting the system will not get the extra lvl of training... this goes for dreads as well.. so hold on to those banes and dreads...and don't start the new system on them until 98 lands... On a side note I hope they put the power scroll tree back on test soon.. I normally make 10-15 pets every 24 hours to retest old build and check for nerfs and buffs.. sadly I can't run my figures currently without those added to the pets as the math would be off...oh well I'm sure they will readd it soon .. have a wonderful day all =^-^=
     
    #206 Donavon, Aug 6, 2017
    Last edited: Aug 6, 2017
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  7. Khaelor

    Khaelor Journeyman

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    You do have the option when you transfer to transfer over with scrolls, that's what we do, we can organize them before the transfer and only take what we need instead of getting a 115 item bag we have to sort through.
     
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  8. Donavon

    Donavon Journeyman

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    Oh yes.. we already have some guildes making a power scroll house... building up a stock pile for more test pets.. it just limits the free range we once had while testing... I'm sure its just an over site and they will re add the tree soon anyway... =^-^=
     
  9. Grace of Minoc

    Grace of Minoc Journeyman

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    Went on test today, bladeweave now costs the 500 for bushido. If this is old news pardon me for being slow on seeing that posted.
     
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  10. Pawain

    Pawain Grand Inquisitor
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    What type pet? If its a tokuno it should cause it gets the real skill. Shouldn't charge for the other pets.
     
  11. Grace of Minoc

    Grace of Minoc Journeyman

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    It was a tiger from eoden. Bladeweave never auto cost 500 on any pet before. Just the 100 for the special move.
     
  12. Pawain

    Pawain Grand Inquisitor
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    I agree. If you don't get the real skill, you shouldn't have to pay for the magic part.
     
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  13. Donavon

    Donavon Journeyman

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    Good afternoon all, the new pub should be upon in a few days... Ive been hard at work testing the changes to this and that... but wanted ot remind everyone that if ya have a an old bane or dread that hasn't started the system yet.. hold on to it until the pub Tuesday then we will talk about all the grand builds they can make.... now is also the time to buy them if ya don't have one.. they are about 50-70 mill for a decent one and 100 mill for a good one... I feel after the pub these prices will increase a great amount.. so buy them while they are low and get ready for some old timey bane fun.. =^-^=
    P.s. also the old school quest to make the stew they eat is still very active ... You need 5k rep with the Ophidains to start it... and can only do the chain once per char for the recipe which is tradable .. it only requires 30 cooking to make the stew and will more then likely be a hot item selling for 30-50k per stew after the pub... ( the stew is what recharges the super powerful passive of a bane dragon).
     
    #213 Donavon, Aug 12, 2017
    Last edited: Aug 12, 2017
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  14. celticus

    celticus Adventurer

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    That can mean one thing...That yes you will get real bushido with the move, and possibly all that come with it or some limited version of bushi moves? (Hoping here..)
     
  15. Donavon

    Donavon Journeyman

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    Good morning all... The change to blade weaving was more then likely to make the value of everything you get from it reflect the cost..as it was fairly cheap for all it brought to the table.... Up until a few weeks ago you could even use blade weaving to remove certain preloaded special moves from pets, sadly someone posted that trick on here and not even 24 hours later it was hot fixed on live..... It will be more of a point sink now.. but for many pets that a good thing.. as for many pets like tigers, saber tooth tigers, etc... You often had to struggle to spend all your points... as a friend of mine one said "We will have to see how it hits live.. as the way things work on test often is not how they work on live." We just have to keep testing the waters...and see how it feels when it goes live... never fear posting your finding here either.. We understand that the game is always changing... thats why we always post new things as we notice them.. it is with that spirit we can keep misinformation from happening.. because what was true 2 months( sometimes 2 days ago lol) ago might not hold true now... doesn't mean it was false when posted... just means the devs made some changes.. so never fear being heard and letting us know what ya notice.... that way we all are kept in the loop... =^-^=
     
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  16. Donavon

    Donavon Journeyman

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    Good morning Everyone.. To those who messaged me concerned that the new code to stop slot jumping might keep pets from spawning at a lower slot then normal in the wild... Fear not just spent the last few hours killing mares, naj, and various other pets that can spawn at a slot lower... and they still can and will still spawn -1 slot lower from time to time.... So no need to fill your stables with 2 slot naj and mares... as they will still very much so be around after the pub... .. Hope this helped... have a wonderful day everyone.. =^-^=
     
    #216 Donavon, Aug 14, 2017
    Last edited: Aug 14, 2017
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  17. Donavon

    Donavon Journeyman

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    Good morning all... as everyone knows the pub landed today.. but there is still always that fear that maybe something on test didn't come to live.. well I am happy to report I just started my banes training on live and he stayed 3 slot.. so just letting everyone know its safe to start them training now.. woott!! bare in mind that it might be slower to hit some other shards.. so if you are not on LS I would make sure its fully active on your shard before touching the banes ^_~ ... =^-^=
     
    #217 Donavon, Aug 15, 2017
    Last edited: Aug 15, 2017
  18. Donavon

    Donavon Journeyman

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    Good afternoon all.. Khaelor brought a very good point to my attention.. When it comes to the banes and dreads...its best to know all the facts of them.. if ya have a spare and wish to mess around with it ...with the slot jumping bug fixed they will now get an extra lvl of training.. or 3k points of training... there are still other bugs in the pet taming system that may one day be fixed that will make them even better.. like the system considering the school of magic that is preloaded as one of the 3 move limits... if this is ever fixed then banes would get an extra move that could be added and dreads 2 extra moves...with these types of pets there is always a gamble ... I need to train mine on live and make sure the revert bug doesn't hit it... that is one risk.... I will keep ya posted it on it... when it comes to these pets.. start your training at your own risk atm.. I will post my findings on mine soon and let ya know... Thanks Khaelor banes are one of my favorite pets.. so I want ot make sure they are handled carefully =^-^=
     
  19. Donavon

    Donavon Journeyman

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    Good evening all.. Just a fast progress report on my live shard test bane.. so far he has been fully trained to max lvl... 2 lvling of training... current stats 650hp 150stam 896 mana 700 str 150 dex 125 int..max base damage .. 80 80 45 80 80 resists.. all 120 skill caps.. 20 hp reg, 30 mana reg... .... No revert after a few hours of log in and out test.. still skilling him to make sure that holds firm... Hope this helps... have a wonderful evening all.. =^-^=
     
    #219 Donavon, Aug 16, 2017
    Last edited: Aug 16, 2017
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  20. Lord Arm

    Lord Arm Sage

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    I had 2 cu pets in stable at three followers. today they are at level 4. wth happened I haven't trained them yet.
     
  21. Mordha

    Mordha Adventurer

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    I'm in the same boat, I have 3 cu sidhe that now lore as 4 slot pets. Very sad, as I was waiting until I felt I had a decent handle on the new pet training system.
    I'm guessing the system is working as it's supposed to, since my old (pre97, but much older) mares are now 2 slot, on the lore page. My old 3 slot rune beetle and white wyrms are now showing 3 slot on their lore pages.
     
  22. MalagAste

    MalagAste Belaern d'Zhaunil
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    Maybe it's a trade off for Banes and Dreads now being 3 instead of 4... weird though.
     
  23. Khaelor

    Khaelor Journeyman

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    The system is working as intended with the mares and white wyrms. They were 2 and 3 slot animals, because they were legacy, but their lore page incorrectly showed up as three/four.

    The prepatch CU jumping from 3 to 4, i remember someone bringing it up before, but I guess they did not hunt down Bleak to look into it.

    Again, a lot of this could be avoided if more tamers went to test and actually tested things that will affect them instead of hoping others do it for them~.
     
  24. Mordha

    Mordha Adventurer

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    Ya, if only I could've.. I was out of town for about a week, and yes I know I could have tried before hand, but I have not been able to get on to test in years and I have tried. Thanks for the wonderful advice.
     
  25. Pawain

    Pawain Grand Inquisitor
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    Or if the devs put this in their patch notes. Did they not know this was going to happen?
     
  26. Donavon

    Donavon Journeyman

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    Good aftermoon all... Just a fast progress report on my test bane dragon on live.. so far all of his skills but magery and eval are capped at 120.. 116.4 and 101.6 on those...I've been doing log in and out test on it every 5.5 skill increases to make sure if it does revert I can track when it happened... so far so good... I also want to test some old bugs surrounding them and non seamless server lines... but I will wait for it to be all 120 before I start that round of testing... and just as a side note I'ved named it Neltharion, after the leader of the black dragon flight... just wanted to let ya know how testing is going.. so far Im really enjoying the 2 lvl version of this pet.. Hope ya enjoyed this report.. have a wonderful day all.. =^-^=
     
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  27. Donavon

    Donavon Journeyman

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    Good evening all, the bane is nearly done and so far no signs of reverts... moving on to the next round of testing soon.. figured I would check in with everyone.. a player was asking about the changes to int and the mana reg values... so I figured I would post a simple chart to help everyone, its odd sometimes the game rounds up on the values a hair.. like on some pets it will get alittle more mana reg then another with the same values ..but this is what Ive worked out so far(these values are from low passive mana regen family pets.. on super mana pets you will see a greater return.)
    500 int = 11-12 (on some pets It round down to 10)
    250 int= 5ish mana reg(Ihave seen this round up to 6 on some pets mostly cu's)
    125 int =2.5( often rounds up to 3..but have seen it become 4 on certain pets)
    60 int= 1.2 (normally will round down to 1 )
    30 int = is .6 but Ive seen the game round up to nearly a full point on it..
    Sorry I took so long to post this.. I hope it helps all.. =^-^=
     
    #227 Donavon, Aug 22, 2017 at 7:31 PM
    Last edited: Aug 22, 2017 at 7:40 PM
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  28. Pawain

    Pawain Grand Inquisitor
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    150 Dex 700 Str leaves only 370 for Int.

    Im fine with an extra 6. Not going to give up 700 Str for anything higher.
     
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