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[Stealing] New Stealing FAQ

Discussion in 'UO Crime' started by Oriana, Jan 17, 2009.

  1. Oriana

    Oriana Babbling Loonie
    Stratics Veteran Alumni

    Jun 24, 2003
    Likes Received:
    Thanks to Petra for copying and expanding this over from the old FAQ that was done by Neon Ninja.

    1. Getting Started
    Ideally you would start your character with 50 stealing as a starting skill, but if you are re-working an existing character, or prefer to put your starting points into other skills, this is the alternative way.
    Unless you are playing on Siege Perilous or Mugen you can buy your first 30 (approx) skill points from an NPC Beggar, Brigand, Gambler, Gypsy, Thief or Thief Guildmaster.

    2. Training
    The correct weight to steal in order to gain in skill is usually considered to be 10% of your skill level, so at 30 skill steal objects weighing 3 stones, 40 skill, 4 stones etc. You can use stacks of objects, such as gold (50gp = 1 stone) or you can steal specific objects of the correct weight. Here is a list of examples:
    shirt, 2 stones.
    robe, 3 stones,
    skirt, 4 stones,
    cloak, 5 stones,
    bronze shield, 6 stones,
    metal kite shield 7 stones,
    heater shield, 8 stones,
    war fork, 9 stones,
    lap harp 10 stones.
    Training is usually done from a pack horse. You must be in Felucca and you must 'target' steal, not 'random' steal.
    Tell your pack horse "all guard me" or "[name] guard me" and check for the message "[pet's name] is now guarding you". If you are in a guild your pet's health bar/name will turn green.

    3 Error Messages
    The two most common error messages seen by training thieves are:
    "the creature blocks your attempt" - You will see this message if you try to steal in Trammel, or other facet with a trammel ruleset. The solution is, move to Felucca.
    "You caught yourself red handed" - You will see this message if the object you are trying to steal is already in your pack. Check that you re-target onto a new object after each successful stealing attempt.
    4. Why would I join the NPC Thief Guild?
    There is no requirement to join this guild to steal static objects, such as from town containers or stealable artifacts, or to steal from npcs or monsters, however you must join in order to be able to steal from other players.

    5. How do I join the NPC Thief Guild
    There are some requirements to be met before you can do this:
    • Your character must have a total of 48 hours in-game time.
    • Your stealing skill must be 60 minimum.
    • The Thief Guildmaster requires a fee of 500 gold
    To join you must find the NPC Thief Guildmaster. Each town has a Thief Guild Master, or Mistress, but they can be hard to find. Cove, having the smallest guard zone area, is the most preferred town to seek him out. Having found the Guild Master/Mistress, address him by name: ‘(name) join’. If you meet the time and skill requirements he will ask for 500 gold. Simply drop the gold on top of him. If you wish, you can then ask, ‘name buy disguise kit’ this will cost a further 700 gold, which you again drop on to the npc. There is no 'buy' context menu on the Guild Master npc's, using this phrase is the only way to purchase this item.

    6. What are the drawbacks of joining the Thief Guild?
    Thieves cannot report a murder, ie can not give a count. This means anyone can kill you with no fear of penalty.
    Thieves are freely lootable on ANY facet.

    7. How do I leave the Thief Guild?
    Find a Thief Guildmaster, when you have address him/her by name again with the phrase, "(name) resign guild"

    8 How does the disguise kit work?
    Disguise kits can only be used by members of the Thieves Guild. Double clicking the kit brings up a hair style menu, select a style and apply it. Your hair will lose its colour, becoming white and your name will change to a generic npc name. You can check out your new name by opening your paper doll and can continue to use the kit repeatedly until the name is one you find acceptable. A hairdye bought from an npc provisioner will restore your hair to a more natural color. Your disguise will stay in place for 2 hours (real time, in game). It can NOT be removed, While disguised, you cannot cast incognito or any shape changing spell such as polymorph, wraith form, animal form etc.
    If you log off while under the effects of the disguise kit the disguise name will appear in your character list. A new folder will be made for that name and generic macros only will be available.
    To access your normal macros you will need to follow these steps:
    Log in to the character, selecting the 'disguise' name.
    Log back out.
    Go to your desktop folders (My documents/EA Games/Ultima Online Legacy)
    find the character's normal folder, copy the contents then paste them into the new, disguise name, folder.
    If you use uoassist you will also need to copy the character's uoa settings in the same way.
    You can then log back into your character with full access to your macros.
    DungHook likes this.
  2. Oriana

    Oriana Babbling Loonie
    Stratics Veteran Alumni

    Jun 24, 2003
    Likes Received:
    Because stealthy movement requires a knowledge of hiding and moving
    within shadows, you must be skilled in the art of hiding before you
    find success at stealthy movement. To begin learning Stealth, you must
    have a Hiding skill of 30 or greater.

    To gain in Hiding:

    To use the Hiding skill to become invisible to others: make yourself a macro for using the skill hiding.
    Hiding is a fairly easy skill to gain at first. It can be bought up to around 30 through various NPCs: Gypsy, Ranger, Ranger Guildmaster, Thief, Thief Guildmaster. Or you can just stand there and hold your macro to gain up those first 30 or so points.If successful, you become invisible to other players and monsters. Hidden doesn't mean undetectable! You may be revealed by others using the Detecting Hidden skill, or by casting the Reveal spell, and you may be tracked using the Tracking
    skill. You may also reveal yourself through your actions, such as
    moving, speaking, casting spells, looting bodies or attacking monsters
    or others. You may loot your own body and remain hidden.
    Hidden doesn't necessarily mean safe. In addition to being
    revealed by others, while hidden you may also take damage from
    area-effect spells or purple potions.

    Hint: Hiding requires your full concentration, so it may be
    impossible to hide while being attacked. It can be more effective to
    run away from your target, exit War mode, and then attempt to hide.

    Thieves have a chance to snoop and remain hidden. This is based on a
    check against their Hiding skill. At zero Hiding skill, a player is
    revealed when failing Snooping 100% of the time. At 100 Hiding, a
    player is revealed 50% of the time when failing Snooping.
    The best way to gain hiding is to use it constantly. Since it's required for stealth, you can gain both skills at once by just walking around in a safe place. Making a macro for hiding and holding it down while you walk. Remember to make sure the Always Run option is off, since running will only reveal you.

    To gain in Stealth:
    To use the Stealth skill to move silently throughout the lands:

    • Hide using your macro for hiding.
    • Once you have hidden successfully, begin to walk, not run.
    If successful, you can walk a small distance while remaining
    hidden. Your character appears gray to you as long as you remain
    hidden. Running, or any act that would normally reveal you from Hiding,
    also reveals you while using the Stealth skill.
    The number of steps your character can take while using the Stealth
    skill is equal to your Stealth score divided by 5. So, if your Stealth
    skill is at 80, you will be able to take 16 steps before becoming

    And just what does the fashionable stealther wear while gaining in their skill?

    0-30 Buy from Thief Guildmaster
    30-65 Stealth with only newbie clothes and a robe on
    65-95 GM Full Studded Leather Suit
    95-GM GM Full Studded Leather Suit and GM Close Helm

    Hint: Mastering Stealth requires agility and flexibility. The
    heavier and more cumbersome your armor, the more difficult you will
    find it to move in stealth. Sneaking about in a full suit of plate mail
    is never going to be easy ...
  3. Basara

    Basara UO Forum Moderator
    Moderator Professional Governor Stratics Veteran Wiki Moderator Stratics Legend Campaign Supporter

    Jul 16, 2003
    Likes Received:
    Oriana, I believe you CAN run and stealth at high levels - but if you run, even 1 step, your amount of steps before the next Stealth check is cut in half. AND, there is a chance that attempting to run in the first place will reveal you.
  4. Oriana

    Oriana Babbling Loonie
    Stratics Veteran Alumni

    Jun 24, 2003
    Likes Received:
    Opps, I forgot the disclaimer :) I'm going on what I can find. Which honestly is a bit of a pain to find. But please feel free to correct or add anything to that information. That's what a good FAQ should be. Everybody shares. :)

    Thanks Basra!!
  5. what skills do you need before you will auto stealth when walking while hidden? stratics sais 25, but it is wrong
  6. Oriana

    Oriana Babbling Loonie
    Stratics Veteran Alumni

    Jun 24, 2003
    Likes Received:
    Rico was kind enough to send me this link on Seige ROT training, specifically for thieves. If you ever think of visiting Seige this is good to know information.

    Thanks Rico.
  7. cheerful

    cheerful Guest

    *wonders why it still says that you have to be in Fel when myself and others have said that it is not the case*
    See Shadow's thread re;stealing.
  8. Basara

    Basara UO Forum Moderator
    Moderator Professional Governor Stratics Veteran Wiki Moderator Stratics Legend Campaign Supporter

    Jul 16, 2003
    Likes Received:
    A list of alternative items by location might be nice, for those who refuse to do packy training.

    For example, one can find items weighing 2, 3, 5, 7, 10 and 12 stones, in containers (crates & chests will typically be locked and trapped) at Blacksmith shops (especially the ones in Serpents hold).
  9. AngelOz

    AngelOz Guest

    This list might be helpful for you, was for me. (It could already be in the FAQ, it used to be in the old one... but I couldn't find it here in the new Stratics... SO... I reposted. :) SOrry if it's already here.

    (Author was Neon Ninja)

    I hope you find it useful
    Ozzie (PAG)

    Armor and Shields

    Bascinet 127 - 5 stones
    Bone Arm Plates - 2 stones
    Bone Gauntlets - 2 stones
    Bone Helm - 3 stones
    Bone Leg Plates - 3 stones
    Bronze Shield - 6 stones
    Buckler - 5 stones
    Chainmail Coif - 7 stones
    Chainmail Leggings - 7 stones
    Chainmail Tunic - 2 7 stones
    Chaos Shield - 5 stones
    Close Helm / Close Helmet - 5 stones
    Heater Shield - 8 stones
    Helmet - 5 stones
    Kite (Metal) - 5 stones
    Kite (Wooden) - 7 stones
    Leather Armor (Female) - 1 stones
    Leather Bustier (Female) - 1 stones
    Leather Gloves - 1 stones
    Leather Gorget - 2 stones
    Leather Leggings - 4 stones
    Leather Shorts (Female) - 3 stones
    Leather Skirt (Female) - 1 stones
    Leather Sleeves - 2 stones
    Leather Tunic - 7 stones
    Metal Shield - 6 stones
    Norse Helm - ? stones
    Nose Helm - 5 stones
    Open Helm - stones
    Orc Helm - 5 stones
    Order Shield - 6 stones
    Plate Armor (Female) - 4 stones
    Plate Helm - 5 stones
    Platemail (Breastplate) - 10 stones
    Platemail Arms - 5 stones
    Platemail Gloves - 2 stones
    Platemail Gorget - 2 stones
    Platemail Legs - 7 stones
    Ringmail Gloves - 2 stones
    Ringmail Leggings - 15 stones
    Ringmail Sleeves - 15 stones
    Ringmail Tunic - 15 stones
    Studded Armor (Female) - 6 stones
    Studded Bustier (Female) - 1 stones
    Studded Gloves - 1 stones
    Studded Gorget - 1 stones
    Studded Leggings - 3 3 stones
    Studded Sleeves - 4 stones
    Studded Tunic - 1 stones
    Wooden Shield - 5 stones

    Arrow - 1 shaft, 1 or 1 feather 1/10 stones
    Axe - 4 stones
    Bardiche - 7 stones
    Battle Axe - 6 4 stones
    Black Staff - 6 stones
    Bola -- -- 4 bola balls, 3 leather -- Unknown
    Bolt -1 shaft 1 feather - 1/10 stones
    Bow - 7 stones
    Broad Sword - 6 stones
    Butcher Knife - 1 stones
    Cleaver - 1 stones
    Club - 9 stones
    Crook, Shepherd's - 2 stones
    Crossbow - 7 stones
    Cutlass - 8 stones
    Dagger - 1 stones
    Double Axe - 8 stones
    Executioner's Axe - 8 stones
    Gargoyle's Pickaxe - stones (unknown)
    Gnarled Staff - 3 stones
    Halberd - 16 stones
    Hammer Pick -9 stones
    Hatchet - 4 stones
    Heavy Crossbow - 9 stones
    Katana - 6 stones
    Kryss - 1 stones
    Large Battle Axe - 6 stones
    Longsword - 7 stones
    Long Sword (Thin) - 1 stones
    Mace - 14 stones
    Maul - 14 stones
    Pickaxe - 11 stones
    Pitchfork - 10 stones
    practice weapon (rare) - 1 stones
    Quarterstaff - 4 stones
    Scimitar - 5 stones
    Short Spear - 4 stones
    Skinning Knife - 1 stones
    Sledge Hammer - 9 stones
    Smith's Hammer - 8 stones
    Spear - 7 stones
    Two-handed Axe - 8 stones
    Viking Sword - 6 stones
    War Axe - 8 stones
    War Fork -9 stones
    War Hammer -10 stones
    War Mace - 17 stones

    Items and Other Misc Things

    a backpack - 3 stones
    a bag - 2 stones
    Barrel - 25 stones (Closed or open)
    Bear Mask - 5 stones
    Basket (Empty Fruit basket) - 1 stone
    Black Dye Tub - 10 stones (Reward Tubs can't be stolen)Pre-Patch tubs can (Rare though!)
    Bracelet - 1 stone
    Bottle of Pink Champagne - 1 stone
    Bucket - 5 stones
    Bulk Order Deeds - 1 stone
    a champagne glass - 1 Stone
    checks (Gold Checks) - 1 stone
    Copper Wire - 5 stones
    coupon for a free hair restyling - 1 stone
    crates (small, medium, or large) - 1 stone
    Crystal Ball - 10 stones (The Future Telling Balls are blessed)
    deed for a holiday tree - 1 stone
    Deer Mask - 4 stones
    Dried Herbs/Onions/Flowers - 1 stone
    Dye Tub - 10 Stones
    Earrings - 1 stone
    Empty Tub - 1 stone
    Ethreal Statue (Horse, Llama, Ostard) - 1 stone
    Fireworks Wand - 1 stone
    Forged Metal - 5 stones
    Full Jars - 2 stones
    Fruit Basket - 5 stones
    Fur - 10 stones
    Horseshoes - 5 stones
    Holiday Bells - 1 stone
    holiday timepiece - 1 stone
    House deeds - 1 stone (Can be stolen if it's a deed from a redeeded house)
    Iron Wire - 5 stones
    Jaana's Hangover remedy - 1 stone
    Gold piece - 1/50 stone.
    Gold Wire - 5 stones
    Light - 1 stone
    Pile of snow - 1 stone
    Pillow - 1 stone
    a pouch - 1 stone
    Power Scrolls - 1 stone
    Rings - 1 stone
    Rock - 1 stone
    Rocks - 1 stone
    Rope - 20 stones
    Scattered Hay - 1 stone
    Ship Key - 1 stone
    Silver Wire - 5 stones
    Snow Globe - 10
    Tribal Paint - 1 stone
    Whispering Rose - 1 stone
  10. Shinobi

    Shinobi Guest

    The following will tell you how to go about joining the Thief NPC Guild, and will give you info on using disguise kits:

    Find the Thief Guildmaster or Guildmistress. It is a YELLOW NPC, ignoring blue NPCs should make things easier for you. Set a macro for All Names, and go into different towns repeatedly hitting the macro.

    The hot spots to check are Fel Skara Brae, usually near the tailor shop, Fel Moonglow, usually near the healers' guild, Fel Cove pretty much anywhere since it's so small, and New Haven near the entrance or above the bank. Either Fel or Tram towns are fine, but I tend to check Fel more often.

    When you find him/her, get within "touching" distance, and say their name, followed by "join". So if he's named John, it'd be "John join".

    In order to join, you must have at least 60 REAL Stealing, and must be at least 48 in-game hours old on THAT char (they might have changed it to being 48 in-game hours AND have had that char for a week, not sure, haven't tested it). If you aren't 60 Stealing, he'll say you must at least be a Journeyman Pickpocket to join (at least I think he says Journeyman), and if you aren't old enough, he'll say you're too young, and to return in a week. Ignore this, because you could be one hour away from being allowed to join, and he'll still tell you to return in a week. This is just his macro, and should be changed because it can be confusing.

    A good thing to do when trying to get to 48 in-game hours on your thief, is to just leave him online as much as possible. The best place to do this would be a well-populated bank, such as Luna or New Haven, where there is constant traffic. This traffic should keep you from being disconnected.

    When he accepts you, he'll ask for 500 gold. You'll need to drop it on him within about 10 seconds, before the offer expires. Then, when in the guild, say "disguise" near him. Disguises cost 700 gold, and can be used multiple times.

    After using a disguise, it'll change your name to some random NPC name. You can keep using it to "scroll through" the names, until you find one you want. There are a ton of names, so finding a certain one each time would be annoying.

    It will also allow you to pick your new hair/facial hair. Your new hair will be white, which is a dead giveaway to anyone paying close attention, so use a normal hair dye after going into disguise. You can buy normal hair dye extremely cheap (I think like 30 gold) at an alchemist NPC vendor, like the one past the maze in moonglow.

    The disguise lasts 2 in-game hours, and is extremely annoying when waiting for it to go away. If you log off and back on while disguised, your char name on your char list will be the disguised name. This is normal and will fix when it wears off. Odds are, when you use the disguise, your in-game macros will mess up. This is a stupid bug, just set them again.

    After your disguise FINALLY wears off, your name changes back, and so does your appearance/macros. And yes, your dyed hair will go back to its original color. I only suggest using disguises when absolutely necessary, because they're pretty annoying, haha.

    If you have any questions, or extra info, feel free to reply.

    P.S. Please read the replies for additional info.
  11. Touzoko

    Touzoko Certifiable
    Stratics Veteran

    Dec 7, 2008
    Likes Received:
    On Siege, you do not need 60 stealing.

    When in disguise, you can not use ninja animal forms.

    There has been discussion on attempting to enable us to remove the disguise- ie, perhaps with an oil cloth, or dbl clicking kit a second time, etc. This should be looked into.
  12. RichDC

    RichDC Guest

    An additional thing to note is that if you do double click the disguise kit again and do no choose to change anything it still resets the timer back to 2in game hours.

    Also on siege it appears that the majority of Thieves guildmasters are bugged or extremely hard to find, the one in cove, short walk north-west from minoc/vesper gate is your best bet.

    On prodo they seem to be fairly easy to find, easiest in my experience is Havens.
  13. Norenche

    Norenche Guest

    Seems that thief guildmasters are traveling around, I've found so far the thief gm on new haven, minoc and skara brae and when I saw them they weren't on any other city.
  14. DVDA

    DVDA Guest

    So what do you do from GM to 120 Stealth?

    Full Chainmail?
  15. Harlequin

    Harlequin Babbling Loonie
    Stratics Veteran

    Jun 11, 2008
    Likes Received:
    Full chainmail won't be enough, as a rule of thumb, I add a piece of unmeddable armour at every 10.0 skill point interval starting from 60.0.

    IE at 60, I wear 1 piece of non-meddable armour. Once I get to 70, I wear a second piece. Then add a 3rd piece at 80 and so on.
  16. DVDA

    DVDA Guest

    K...so....what do you wear at 100?

    Can someone add a chart from 100 to 120, the last info posted here is 95-100
  17. cheerful

    cheerful Guest

    Yuri - I think what it is saying is that at 25 you can 'attempt' to auto stealth, so at 75 with medable armour you will always be successful.

    DVDA- I've not seen a chart for this and depending who you talk to you will get a different answer for this, basically add plate pieces until you get a 50/50 fail rate.

    30 hiding before you can stealth? I thought it was 50.

    Theres no need to stop and hide to then go into stealth mode, walking normally and then hitting the hide macro will automatically put you into stealth mode, assuming you pass the check.

    You can also hide in full view of a monster providing there is a 7 tile gap in the distance between the two of you.
  18. Omnius

    Omnius Crazed Zealot
    Stratics Veteran

    May 27, 2008
    Likes Received:
    shin is one of the 5% of thieves currently still playing that know the white hair is a dead give away. the rest of us, old school thieves that just pvp nowadays, just use that knowledge to waste thieves.

    The sad thing is, these days, every thief is a stealther.

    Folks need to ressurect the Thug thief, the pure mage thief and the pimp thief(GOR members only)
  19. Maximilliean

    Maximilliean Guest

    I thought it was 50 too, but then again I haven't had a character below GM hiding in ages.

    I thought it did it automatically. When I'm on my stealther I just hit hide and start walking. If he fails a check and becomes unhidden I hit my hide button and start walking again.

    I thought this only worked at high levels of hiding, like GM.
  20. cheerful

    cheerful Guest

    Not sure what you are trying to say about auto stealth, we seem to be agreeing on it :)

    You are most probably right about GM hide, I only told half the story *slaps wrist*
  21. Maximilliean

    Maximilliean Guest

    Oh yeah, that college education has really paid off. *headdesk*

    Sorry Cheerful, I totally misread the stealth part. Your are 100% correct I was agreeing with you. haha
  22. NewYears1978

    NewYears1978 Guest

    I hit 87 and just hit a huge wall..I can't gain anything.

    I've tried Tubs, War Fork (9 stones) and other things..I even moved from my house to guard zone...nothing..

    Any ideas?
  23. Basara

    Basara UO Forum Moderator
    Moderator Professional Governor Stratics Veteran Wiki Moderator Stratics Legend Campaign Supporter

    Jul 16, 2003
    Likes Received:
    1. Make sure you aren't at skill cap with nothing turned down.

    2. Try stealing from NPC containers - (medium ore, coils of wire, horseshoes, smith hammers in Buc's den Balacksmith shops, for example). Will need to be able to unlock the crates and chests, but the barrel is fair gain, if someone else hasn't stole it empty, then filled it with water to take it off that day. Large ore can be combined with smaller ore outside the crate, to get it to reset.
  24. NewYears1978

    NewYears1978 Guest

    Im on GL, I went to BS in Bucs..and all there is is 2 empty barrells..theres no chests or crates here..

    Any other locations that might work? I don't have lockpicking.
  25. I am making a PvP thief but was checking the FAQ here and noticed that when training, I didn't gain when stealing trying to steal 250 gold (5 stones) or 350 gold (7 stones) at 55 skill but gained when stealing 550 gold (11 stones) what is up with that? I always thought that 100g was 1 stone and always gained by stealing the equivalent of one decimal move worth of gold... 500 skil - 500 gold etc.
  26. I've found that for my character, this part of the guide was wrong. I need to steal things that weighed (10% of my skill +5 stones) for best gains, and NO gold piles. Stealing from gold most of the time I just stole part of the pile and got no gains.

    Try using single heavier items than recommended in the guide, and adjust weight up and down until you gain.
  27. Miriandel

    Miriandel Seasoned Veteran
    Stratics Veteran

    Aug 3, 2009
    Likes Received:
    The keywords to join the thief guild seem to be JOIN GUILD instead of JOIN like in the past.

    At least, the guildmaster I just talked to never answered when calling his name followed by join and required join guild.
  28. Lefty

    Lefty Lore Keeper
    Stratics Veteran Stratics Legend

    May 17, 2008
    Likes Received:
    One thing that is missing. Steal in front of as many NPC's and Players as possible. It effects the difficulty, thus better gains.
  29. I've heard this before, but can anyone else confirm this? When I trained stealing about two years ago, I found absolutely no difference between training around NPCs' and training in my house or in a dungeon. Skill gains for me were just as fast outside of town.
  30. Lefty

    Lefty Lore Keeper
    Stratics Veteran Stratics Legend

    May 17, 2008
    Likes Received:
    After posting that I took a look on the net for the very old publishes. I found a site a few months ago that had all the Publishes since Beta but I couldn't find it. I could of swore I bookmarked it.

    Till I find the proof all I can go on is memory. I did get more burst gains around a crowd of NPC's. I roved around not staying in one spot.

    From what I remember from the old days INT was a factor of getting noticed. Back then before UO:R the towns were crowded with a good number of mages training their skills in town.

    I will try to track down some of the old publishes and if not we might have to solicit a Dev to get the actual formula and see. This way either it will be proven one way or the other, and I sure do not want to be responsible of spreading an old wives tale. :]
  31. Lefty

    Lefty Lore Keeper
    Stratics Veteran Stratics Legend

    May 17, 2008
    Likes Received:
    Here is a faster way to GM hiding (finish it up faster)


    50 + hiding
    50 + stealth
    50 + Ninjitsu

    Mana regen suit

    4/6 casting

    shadow jump.

    Every 2 seconds it will make a hiding check. It is good a 80 or so hiding. A lot faster than waiting 10 seconds to hide.
  32. Many, if not most of these "old wives tales" have a basis in fact. A lot of the original designs were noted but never actually implemented. The original design for the thieving skill included a difficulty check based on your dexterity, with higher dex giving a bonus. That never made it to a publish.
  33. solembow

    solembow Adventurer
    Stratics Veteran

    Nov 13, 2006
    Likes Received:
    Can you gain off of the same item twice while packie training?Otherwise I could get rather expensive.
  34. solembow

    solembow Adventurer
    Stratics Veteran

    Nov 13, 2006
    Likes Received:
  35. Guardian KX

    Guardian KX Lore Keeper

    Mar 16, 2011
    Likes Received:
    There's 2 pieces of backwards leather in a tailor shop. Each weigh 11 stones and are in a stack of 2 totaling 22 stones. I have 120 stealing and I either fail or get guard wacked. I cannot seperate the leather nor cut it up (not in my pack).

    I want the container to reset with new items but it refuses unless its been emptyed, its been a week with the same 2 pieces of leather in it. I know i've gotten these peices in the past but cannot remember how (or they changed the rules).

    I sat here for 3 hours getting GW'd too many times to count.

    Suggestions anyone?
  36. Gildar

    Gildar Babbling Loonie
    Stratics Veteran Stratics Legend

    Apr 22, 2004
    Likes Received:
    If anybody thinks the 10% of skill weight thing is wrong... make sure you aren't wearing jewelry that has plus stealing on it that you are forgetting about ;)