I'm thinking of building new suits for my archer (120 archery, 110 anatomy, resist, 100 healing, necro, tactics, 80 chiv) and sampire (120 bushido, parry, swords, 100 anatomy, tactics, 99 necro, 61 chiv). But since reforging and the armour updates in Pub. 81 I'm lost. Pre Pub. 81 I was thinking of imbuing woodland armour with 40 lmc, 40 stam increase, 40 mana increase, 15 hp increase and all 70's resists - using M&S glasses, then enhancing with heartwood for HCI. Since Pub. 81 with the stamina loss reduction and inherent LMC update I was looking at imbuing the same mods on studded for the archer and on metal armour for the sampire. Again, using the M&S glasses. I'm not sure how I can reach the 45 HCI / DCI cap's though. For the sampire 30 HCI & DCI from ring and bracelet 5 DCI Conjerer's Garb 5 DCI Corgul's sash 10 HCI Conjurer's Trinket Gives only 40 in each, and if I'm fighting reponds I need to drop the trinket, dropping HCI to 30. For the archer 30 HCI from ring and bracelet 10 HCI Conjurer's Trinket 5 HCI from Despicable Quiver Reaches the 45 cap, but again, if I'm fighting reponds I need to drop the trinket, dropping HCI to 35. Is it possible to reforge HCI and DCI onto armour and still get the above mods, or is that too much? What is everyone else doing with new suits, not bothered about reaching the HCI & DCI caps? Dropping other mods to fit them in? Or is there something else I have missed?