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New Tamable: Frost Drake

Discussion in 'UO Tamer' started by Khyro, Oct 31, 2018.

  1. Khyro

    Khyro Sage
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    Looks like Patch 103 is bringing us a new tamable, the Frost Drake.

    I have added them to our Bestiary: Trainable Animal Bestiary | uo-cah.com

    [​IMG]

    They are based on the Crimson Drake model (have not seen a Platinum Drake variety yet, if one exists). They are colored with the same Ice Blue color that Hiryus have (Hue #33922) and come pre-loaded with Cold Wind.

    They are nearly identical to Crimson/Platinum Drakes except for their damage and resist spread.

    Most importantly, they do not come pre-loaded with Dragon Breath, opening up some build possibilities.

    The ranges in the bestiary will be refined as I lore more of them, but right now their stats appear identical in range to Crimsons and Platinums. The resist spread is the main item that needs verification. The entry is based off the ones I was able to lore before people killed them. At first glance they have higher initial cold resist and lower Poison/Energy resist (maybe just Poison).

    Time to free up some stable slots!
     
    #1 Khyro, Oct 31, 2018
    Last edited: Oct 31, 2018
  2. Pawain

    Pawain I Hate Skilling
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    Are they as easy to tame as the other Drakes?
     
  3. Khyro

    Khyro Sage
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    Yes, 85 taming requirement. The hard part is taming one before people doing Krampus kill them.
     
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  4. Pawain

    Pawain I Hate Skilling
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    Ya I could see that. How many trade ambushes until Krampus? And Does it take more than 2 players to do the Krampus spawn?
     
  5. SouthPaw

    SouthPaw Lore Master

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    Are these live on regular shard or only TC?
     
  6. SouthPaw

    SouthPaw Lore Master

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    But they don't have 100% cold damage like the cold drakes. Darn!
     
  7. celticus

    celticus Babbling Loonie

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    Agree with the darn..Also on the plus side one can get rid of the cold flatus wind in favor of other abilities right?
     
  8. celticus

    celticus Babbling Loonie

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    Where do they spawn on Tc1?
     
  9. Gnoopey

    Gnoopey Journeyman
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    COLD drakes => Trainable Animal Bestiary | uo-cah.com - 50% physical & 50% cold damage

    Cold damage crimson and platinum drakes ... those are the only ones who deliver 100% cold damage (besides the frost mites).

    I'm pretty sure that the gorgeous bestiary will be updated with the spawn locations of several of the beasts. It is obviously a labor of love and a never ending work in progress!
     
  10. Khyro

    Khyro Sage
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    These are currently only on TC1. They can spawn anywhere technically, as they appear near Krampus when he ambushes a trade route. Krampus appears after X amount of trade runs are completed (X is currently unknown, but it is a lot from our testing).

    Unfortunately not, they are forever stuck with Cold Wind as one of their special moves. You could still give them AI or FWW, a Special Ability and a magical though.
     
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  11. celticus

    celticus Babbling Loonie

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    Aahh.. sad.. ty for info..
     
  12. PlayerSkillFTW

    PlayerSkillFTW Certifiable
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    Meh, i don't see anything particularly great about them. None of the Special Abilities they can learn are particularly useful for them, meaning trading Dragon Breath (Special Ability) for Cold Wind (Special Move) isn't that big of a deal. If only Cold Wind lowered Cold Resist...
     
  13. SouthPaw

    SouthPaw Lore Master

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    I agree. I'll hang on to my crimson cold drake with 100% cold damage.
     
  14. Khaelor

    Khaelor Certifiable
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    I gave them a pretty long write-up on why the frost drake fails and some ideas on how to make it better. Kyronix said it was very helpful feedback. Hopefully they will take it into consideration and tweak the Frost Drake before release. Also gave them the idea of a Frost Stallion, now that I would love, and hopefully they will add it in the future~
     
  15. Mordha

    Mordha Seasoned Veteran

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    A cold stallion or frost steed would be so nice to have. Here’s hoping that gets added for us to tame and train
     
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  16. SouthPaw

    SouthPaw Lore Master

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    I would love to see frost, energy, and poison equines.
     
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  17. Draza

    Draza Journeyman

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    That would be awesome... i would settle for a tamable energy llama that looks like the EV one
     
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  18. Khyro

    Khyro Sage
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    Changes have been to the Frost Drake with Pub 103 going to Baja, Origin, and Izumo. The information in the Frost Drake Bestiary has been updated to reflect the new changes. Me and @Khaelor did Krampus on Baja today and recorded as many as we could. Special thanks to @Khaelor for posting detailed suggestions to the devs on how to tweak the Frost Drake to make it more desirable.

    If you just want a quick overview of the changes, read on:
    • Damage Type: 100% Cold (changed from 60/40 cold/physical)
    • Intensity: ~250 more intensity at spawn
    • Hits: Unchanged
    • Stamina: Now guaranteed to tame with 150 stamina (due to Dex changes)
    • Mana: 310-360 (up from 100-140)
    • Strength: Unchanged
    • Dexterity: 160-180 (up from 130 to 155)
    • Intelligence: 310-360 (up from 100-140)
    • Base Damage: 17-25 (up from 11-17)
    They still have Cold Wind. They still do not have Dragon Breath. They are now different enough over the 100% Cold Crimson/Platinum that I believe they will be desirable (overcapped Dex up to 180, no Dragon Breath, and higher starting Base Damage).
     
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  19. Pawain

    Pawain I Hate Skilling
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    Thanks for getting more points. Personally I would have rather had the horse with 100% cold. Since we already have 2 other non mountables with 100% cold damage.

    Can you explain why you did not want mixed damage? I can see you didn't need it to be the same as a WW.
    But why not 50% cold 50% poison.

    I'm fine with it. I never built a cold damage new drake.

    Work on him to make some other pet types have more points. You have his ear.

    A Ki-rin with the points of a Lesser Hiryu would make a really nice pet.
     
  20. SouthPaw

    SouthPaw Lore Master

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    I'll trade in my current cold platinum drake for that. I assume I can still put AI/Chiv on it?
     
  21. Maximus Neximus

    Maximus Neximus Slightly Crazed
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    I personally prefer the 100% elemental pets. I treat pets like I do my axes, it isn't one size fits all. I do it based on the lowest resist of the mob/peerless that I'm fighting.
     
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  22. Pawain

    Pawain I Hate Skilling
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    @Khaelor Since you wont reply with your reason.

    I hope both of you know that there is only 1 peerless that has cold as its lowest resistance. Can I see a video of a 100% cold drake killing the Stygian Dragon. Peerless - UOGuide, the Ultima Online Encyclopedia

    Ill make one of these and use it against Mobs. I use a Frost Mite to kill Hiryus. Yall are going to be very disappointed when you see how low the damage of Cold Wind is. Hiryus have very low cold resist.

    Walking a little faster is a huge plus.
     
  23. celticus

    celticus Babbling Loonie

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    Pawain you said yall.. Thats southern.. I had an an Alabamian accent some time ago..I loved id but unfotrtunately I losts it.. When I moved to Illinois..
     
  24. Pawain

    Pawain I Hate Skilling
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    TEXAS BABY!!!

    We just beat the Saints somehow! GO Cowboys!

    My Sis has lived in a few areas. She changes with the locals. She spoke like a true Wisconsiner when there. Now they live in East Texas. When they are at supper, the accent is unbelievable.

    I need to log on UO. LS will think Im dead. darn patch.
     
  25. Poo

    Poo The Grandest of the PooBah’s
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    Cold Wind.
    really.

    i use my Frost Mite a LOT and i really dont see that working or if it does it does not do much of anything.
    would really like to see Cold Wind beefed up to be more like the Goo area special or lower cold resistance or something.
     
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  26. Poo

    Poo The Grandest of the PooBah’s
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    really how are these different than Frost Mites now that i look at the numbers?
     
  27. Khaelor

    Khaelor Certifiable
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    Unfortunately removing cold wind was not one of the suggestions used. But it will still be a good dps boost over the cold drake for cold vulnerable mobs. The original incarnation of the frost drake was severely lacking, they have actually made pretty vast improvements.
     
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  28. Pawain

    Pawain I Hate Skilling
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    These can get chiv. And they have more points than the new Drakes.

    If you did not build one of those, now you can build a nice 100% cold chiv/ai pet.

    The mite would help groups with RC. But chiv will do more personal damage.
     
  29. Thargor

    Thargor Journeyman

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    My 2 cents and i am not an expert like some of you, they should just go away with innate abilities on pets after they were tamed and give clean list to work with. Dragon breath, cold wind, etc all gone, you want it - put on your pet, you dont - do whatever you like. Starting slots and training points could be same as it now, maybe with some modifications
     
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  30. Pawain

    Pawain I Hate Skilling
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    That would not make any pet OP. Everyone would have a bunch of AI/Heal/Chiv pets tho. Then a few special purpose pets.
     
  31. Grace of Minoc

    Grace of Minoc Seasoned Veteran
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    Since it is an innate special ability, I would be happy if it was just made sure to actually be "special". Cu's and others now have healing, unicorns poison resistance,
    hiryus grasping claw, et al.

    These are some useful innate/species specific special abilities.

    Like Poo said, Cold wind just needs to be made useful.

    edit: And Dragon Breath needs to be made more useful and retroactive on any current pet
    that has it. A simple upgrade would be to have Dragon Breath no longer be based on current
    hit points. Its damage could just be based on something else. What? I don't know. But am sure
    something could be done.

    I thought about it and how about since when Dragon Breath goes off the pet is not striking
    the target, why not make it so if the pet is striking a target Dragon Breath won't go off.

    But if the pet is not within striking distance it will go off randomly as usual, but be like Velocity where
    the farther back the more damage.
     
    #31 Grace of Minoc, Nov 30, 2018
    Last edited: Nov 30, 2018
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  32. Pawain

    Pawain I Hate Skilling
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    I also like that idea. As long as the ability does decent damage or something useful.
     
  33. Khaelor

    Khaelor Certifiable
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  34. AirFluff

    AirFluff Adventurer

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  35. SwordofExcalibur

    SwordofExcalibur Journeyman

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    I think Dragon Breath should be pretty serious in its damage. It's pretty common knowledge that a dragon's breath is lethal in any part of the dragon mythology.

    That said, the skill should be powerful, be a cleave, and should still be based off the dragon's HP. Most games that use dragon breath, usually base it off of monster HP. It makes sense that if a dragon is injured, it shouldn't be able to bellow as strongly as it could when healthy.

    Stronger damage and the ability to cleave targets through a cone before it (similar to D&D hehe) would make sense to me.

    Yes & Yes to making Cold Wind a lot more viable!

    On a side note, those minions get super annoying during Krampus if you aggro 3-4 of them haha. I'm glad I have stealth.
     
  36. Fizzleton

    Fizzleton Seasoned Veteran
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    maybe a silly question, since I do not have your knowledge - is the overcapped dex anything good for? Healing, maybe, but not for swing speed increase? And if so - wouldn't it be better to tame one with less dex since this would free intensity and therefore points to spend?

    Regards, fizzle
     
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  37. Khyro

    Khyro Sage
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    Overcapped Dex allows the pet faster ground movement speed. When you reach the ~180 mark, they essentially can keep up with Mount/Flying speed.

    Dex is incredibly cheap in regards to intensity. A pet with 182 Dex (the highest observed Dex on a Frost Drake) can still get 700 Str and 364 Intelligence. 32 Dex for 6 Int is a good trade, in my opinion.
     
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  38. Fizzleton

    Fizzleton Seasoned Veteran
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    Thx Khyro!

    What dex do I have to hit to get that effect? Is 175 enough? (of course I happened to tame a drake with that dex. This crowd at Krampus is killing-mad, I had one 180 dex drake and a 178 one, but the crowd kills all, no matter what others are after).
     
    #38 Fizzleton, Dec 7, 2018
    Last edited: Dec 7, 2018
  39. MalagAste

    MalagAste Belaern d'Zhaunil
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    If I get there early to the spawn or I'm the fortunate one who actually gets Krampus to spawn on me... then I take the time to grab a couple drakes and lead them well away from the foray and hope that when Krampus is killed I can come back and tame them ... that said however last time I noticed another taming grabbing all of them and taming them while everyone else was focused on Krampus.
     
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  40. Specialist

    Specialist Journeyman
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    tonight I got to a Krampus and most the drakes were dead but during the fight he spawned one so I pulled that away and tamed it. Then after to fight I found another out in the middle of the water so I took a boat over tamed it
     
  41. celticus

    celticus Babbling Loonie

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    I guess get together with a team ths is interested in taming a few . of these, and go there and hope for the best. These are going to be the "rares" possibly in near future so stock up a few and sit on them, train one and if they are indeed becoming rares later deal with them as such. Problem is : Not too many stable slots available nowdays, so look out also for tames emptying some stable slots for some nice pets with lowered prices.
    Al I can say, is there will not be too many pets like the dreads and banes of long ago..
     
  42. SwordofExcalibur

    SwordofExcalibur Journeyman

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    I've been collecting the Drakes and it has been a lot of fun. It's pretty intense at first because you have minion spawn to deal with and the dragon's flood in a handful at a time during the fight.

    What's great is that sometimes they will spawn and pop away from everything, so I take that time to run from battle and find them and lead them far away from everything; drop a tame, stop it, hide it, and run back for my final arrows at Krampus.

    So far, my highest dex drake has been 181, which is perfectly enough for me.

    The high-stat drakes are selling so well on ATL, I'm going to keep some for after the event to sell to specific collectors who may have missed out on this tamable. Of course, whose to say they won't appear next year, but I just love the $$$$$ rolling in right now. haha

    I couldn't find much info except a few great posts from the regular folks around here about mount speed. Thanks @Khyro for the info about the 190 dex cap from Publish 97. But it is definitely apparent that at 180 dex, the pet keeps up with your mount, as though it runs at or quite very near mount speed.

    However, anything in the 160-170 range is still pretty fast and might be just a second or two behind the 180 dex mount speed. I tried to test this, but latency from the server is skittish.

    At 180 dex, the drake I tested ran 185 tiles in 10 seconds. The one at 163 dex ran about 168 tiles. The on at 178 dex ran 174 tiles. So I thought it was interesting.

    Frost Drake ftw this season.
     
    #42 SwordofExcalibur, Dec 10, 2018
    Last edited: Dec 10, 2018
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  43. SouthPaw

    SouthPaw Lore Master

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    Best I've been able to get is 176. People kill them faster than I can tame. I've tamed 3, best advice I have is, like you said, lead them away from the battle to tame after Kramps is dead.
     
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  44. Pawain

    Pawain I Hate Skilling
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    The 182s are pretty common. We all have them on LS. The others kill them also.

    Finding one that calculates over 70%. Thats the hard part. I have not found but 50s and low 60s.

    We have been guessing that anything over 170 is going to keep up with you. They rubberband in CC.

    I wont be counting tiles. Thanks
     
  45. SouthPaw

    SouthPaw Lore Master

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    I figured 176 dex is close enough, plus he has the max HP/STR or very near it. I like these better than the regular platinum cold drakes, but not sure what mobs they will be good against.
     
  46. Khaelor

    Khaelor Certifiable
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    Most I've lore are around 50-60s. Their max intensity cap may be a bit below their in theory max intensity cap. Something that is hard to prove. Their in theory max intensity range is only 350 which is rather small.

    Keeping them alive to tame seems to be the hard part for many right now. Had an alliance-mates dog chase me two screens away to kill my freshly tamed drake.
     
    #46 Khaelor, Dec 10, 2018
    Last edited: Dec 10, 2018
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  47. SouthPaw

    SouthPaw Lore Master

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    These may turn out to be more of a rare pet, rather than a pet that's actually worth hunting with.
     
  48. Khaelor

    Khaelor Certifiable
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    There is a lot of cold weak mobs/encounters in game. Such as Shadowguard, destard, Rikktar. Don't have time to list them all right now, but many were brought up in recent threads. These are better than the cold damage crimson/platinum drake and cold drakes unless you use those for their free scrolls.
     
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  49. SouthPaw

    SouthPaw Lore Master

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    I think The Piper might be weak to cold/energy also, now that I think about it. I'll keep mine and slap AI/Chiv on him.
     
  50. Odin of Europa

    Odin of Europa Lore Master
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    I'll train one with chiv / AI for roof.

    Best I've found so far I think:
    Frost drake.jpg