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New to taming, template questions

Discussion in 'UO Tamer' started by sayler04, Jun 8, 2009.

  1. sayler04

    sayler04 Guest

    I've started working on transforming my mage into a PvM mage/tamer, which I had originally planned him to be. I have magery, med and eval at 115, Lore at 92.8, taming at 87.9, inscription at 91.6, and resist at 87.6, with max total skill cap of 720. So here's my questions:

    First, should I gm inscription in order to get the SDI and spell bonuses, or stone it off to my crafter in favor of vet (I have 85 vet stoned from a adv char token)?

    Is resist worth keeping or should I lose it to make other skills legendary?

    thanks for your help,

  2. EnigmaMaitreya

    EnigmaMaitreya Crazed Zealot
    Stratics Veteran

    May 12, 2008
    Likes Received:
    My 2cp's
    Lose the Resists and Inscribe

    Lore and Taming 120
    Vet 110
    Magery, Med and EvalInt 110

    This gets you to 680 skill points.

    Put the rest in Focus in multiple of 20's to get the additional Mana Regen. IF you take Magery, Med and EvalInt to 115 (or keep them there) than put the left over skill points into Focus.

    Vet, one of these but don't plan on any in betweens as there would be no useful reason to do so.

    Vet 100, 110, 120 - It is 100% about stable slots.
  3. sayler04

    sayler04 Guest

    Cool, thanks for the advice!