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New Virtues?

Discussion in 'UHall' started by MudFace, Oct 2, 2009.

  1. MudFace

    MudFace Guest

    In beta they had the 3 new virtues lit up when you clicked on the virtue gump above the players head. What happened to them? are they not in game now? or will they be at a later time? Anyone have any info on this?
     
  2. Maplestone

    Maplestone Crazed Zealot
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    There was a gate you could go through that would set your standing in all virtues to max, even those that had no content. As far as I know there was no actual mechanics added for the missing virtues.
     
  3. Ender

    Ender Crazed Zealot
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    It's pretty ridiculous that virtues are an absolutely huge part of Ultima, but they're still not in the game after 12 years.
     
  4. Konge

    Konge Lore Master
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    The rest of the virtues were supposed to be added in this expansion, am i the only one who remembers "Virtues are an important part of Gargoyle culture and will play an important roll in SA"
     
  5. Tazar

    Tazar Guest

    The Gargoyles have a different - yet parallel virtue system which is used through the quests, museums, etc. I do not think it is not related to our 3 missing human-virtues.