Upcoming Publish 57 ***Spoiler*** In Publish 57, a number of new additions will be made to the champion spawns on all facets. While working the spawn, players will have a chance of receiving a random Scroll of Transcendence (SoT). When killing the champion, players who worked the spawn will have a chance of receiving a special reward. If none of the people who worked the spawn are present on the subserver when the boss dies, one of the top attackers will randomly be given the reward. Scroll of Transcendence: This cursed scroll will allow you to instantly train your character in the skill and by the number of points indicated on the scroll provided you have the room for it. All skills (including non-Powerscroll skills such as begging and remove trap) will be available. The skill on the Scroll of Transcendence is randomly selected. The number of points per scroll will range from 0.1 to 0.5 in Trammel rulesets, and from 0.6 to 1.0 in Felucca. There is no timer on using these scrolls. As Meraktus isn’t a standard champion spawn (no altar), you will not get those scrolls from working that spawn. In Felucca, players will have a chance of receiving either the 105 Powerscrolls or the Scrolls of Transcendence. The Virtue of Protection applies on Scrolls of Transcendence in Felucca only. Special Rewards from the Champion: When killing the champion, players who have worked a certain percentage of the spawn will have a chance of receiving one of three types of items: 1. A boss specific replica; 2. A boss specific decorative item; 3. A shared replica. The replica’s are artifacts originally created by the former EMs and Seers. They have the same mods and stats as the originals but you cannot use Power of Fortification on them. They can be repaired, insured and blessed. Some of them will only be obtainable from a specific boss whereas others will drop on various champs. Decorative items will include some animated tiles, statuettes, furniture, etc. themed around the boss they dropped from. · Replicas are available on all facets. · A timer on the scrolls was considered but we dropped the idea simply because the scrolls you get are totally random and you won't get dubs in Trammel ruleset. Assuming you were in the most improbable situation where you systematically got 1.0 taming scrolls, you would still need 70 of them to go from 50 to 120. Even if you farmed the living daylight out of Tram spawns, considering the best you can get is 0.5, we would still be looking at 140 SoT taming scrolls. So I'm not overly concerned there. The randomness of the Alacrity scrolls is a good example of what kind of skill drops you can expect. This is meant as a permanent addition to champ spawns. Not a temporary one. · The new system is tracking the players working the spawn. Once you've reached a certain threshold, you are automatically added to the list of people who will have a chance of receiving the rare item. The person who worked the spawn the most will have a very slightly higher chance of getting it. So technically, if you are on the list, you do not necessarily have to kill the champ to receive the item, but it would increase your chances if you did. You however must be on the subserver or you are removed from the list. If you are dead, the item could drop on your corpse (not on your ghost). If none of the people on the list are present when the champ dies, then a random player among those who helped killed the champ will receive the reward. When killing the boss, the breakdown for the rewards is as follows: 10% chance of no reward 10% chance of the boss specific reward 45% chance of a decorative reward 35% chance of a shared reward. For example, if you're doing Oaks: 10% no reward 10% chance at Orc Chieftain Helm 45% chance of either the wind spirit or one of the 4 animated water tiles 35% chance of one of 6 Replicas (Survival Knife, Djinny Ring, Lt. Sash, Samaritan Robe, Detective Boots or Knowledge Robe). Note that Oaks has the most shared replicas. Most other champs have 3 or 4. As far as people farming the Tram ruleset spawns, keep in mind that there is a timer before the altar is self-reactivated. You will probably remember the days of Treasures of Tokuno when we were all sitting around waiting for the spawn to begin again. The Scroll of Transcendence are totally independent of the boss. Whenever you work the spawn you get a chance at receiving a 105 or a Scroll of Transcendence scroll. In Trammel, you will only get the Scroll of Transcendence, in Felucca you will get one or the other. · The Power Scrolls will continue to work as before. Heal the champ, whoever raided and killed the boss gets all the scrolls. If you also want the reward, you will need to track down and kill the people who worked the spawn or check their bodies to get it. · In Felucca people do encounter twice the points and double scrolls with protection, the powerscrolls, the skulls and the special reward for doing the same thing but with a bit more risk. · Twaulo (Twisted Wealds), Serado (Tokuno), Ilhenir (Bedlam) and Meraktus (Labyrinth) each have a unique artifact and themed deco items. So for those, Feluccans will have to go to these specific champ spawns to get the rewards. · The replicas are stealable, but not cursed, so you can insure them. The SoTs are cursed. · The Labyrinth uses a completely different system. The altar is actually the one tracking who contributes to leveling the spawn. So for the time being, anyone who gets looting rights on Meraktus has an equal chance at the rewards. I intend to do a thorough revision in the future on the way this specific spawn works. But I'm not going to give any ETA on that. One thing for sure is it won't be in Pub 57. · The Scroll of Transcendence will not drop on the monster's corpse. The decay rate is significantly increased in champ spawn areas to reduce lag which means people would end up losing the majority of their scrolls. · The whole purpose of these changes is not only to give players a reason to do the Tram spawns, but also to get Feluccans to stop farming Despise and work the other champs more often. Translation: Baracoon has the lower end rewards. The drop rate breakdown is as follows: 5% chance of a unique item 15% chance of a decorative item 10% chance of a shared reward The Harrower has a couple replicas and decorative items, based on the same drop rates.* However, it will not drop any of the shared rewards. Additional Champion Spawn Information from Publish 57 List. Non-Felucca facets Champ Spawns will now give special rewards for working the spawns. Killing the Champ Spawn boss on any facet has a 30% chance of dropping a special reward. Working the Ilshenar spawns gives Transcendence scrolls but not 105 powerscrolls. A black gate will no longer appear after killing the Champ Spawn boss unless you are in Felucca. Rewards have a durability of 150/150 and cannot be enhanced or unraveled. Each Champ Boss has a chance to drop a Unique, Decorative, or Shared reward drop - such as Animated Water Tiles with Rock. Shared rewards do not mean every boss has them, but only that more than 1 boss may drop it (usually 3 bosses). Drop rate of rewards set to an overall 30% chance, as follows: 5% Unique reward 15% Decorative reward 10% Shared reward Two types of rewards can be obtained while leveling the spawn: Scrolls of Transcendence (SoT) 105 Powerscrolls (PS). Here is the list of Replicas someone was kind enough to find in the files: Fang of Ractus [Replica]: (Green Kryss) Spell Chan. No Neg, 20% Posion Area, 5% Hci, 5% Dci, 35% Di, 15% Posion Resist The Most Knowledge Person [Replica]: (green hooded shroud) hpi 5 Legendary Detective of the Royal Guard [Replica]: (boots) int +4 Elder Detective of the Royal Guard [Replica]: (boots) int +3 Mythical Detective of the Royal Guard [Replica]: (boots) int +2 Embroidered Oak Leaf Cloak [Replica]: (dark green hooded shroud) +5 stealth Gauntlets of Anger [Replica]: hpi 8, hpr 2, dci 10, 4/3/5/6/5 Crown of Tal'Keesh [Replica]: (bandana) same stats as Hat of Magi Brave Knight of The Britannia [Replica]: A couple of Siege players came up with this translation of the katana stats: Hit Life Leach 45% Hit Stamina Leach 45% Hit Lower Attack 45% Hit Lightning 46% Hit Chance Increase 11% Damage Increase 35% Damage spread 40% / 10% / 20% / 10% / 20% Disclaimer: Now at this point we do not know if it’s the whole set or just the weapon and shield. Lieutenant of the Britannian Royal Guard [Replica]: (body sash) MR 2, LRC 10, Int +5 Captain John's Hat [Replica]: (Unique Dread Pirate Hat) Swords +20, Dex +8, NS, HCI +15, 2/6/9/7/23 Tattered Ancient Mummy Wrapping [Replica] A Necromancer Shroud [Replica]: (shadow robe) cold resist +5 Shroud of Deceit [Replica]: (gray bone tunic) resisting spells +10, 3 hpr, 11/6/18/15/13, mage armor Calm [Replica]: (halberd) hit ml 75, sp chan. no neg, 10 hci, 20 ssi, 50 di Oblivion's Needle [Replica]: (dagger) hi sl 50, si 20, 20 hci, -20 dci, 40 di Gladiator's Collar [Replica]: (platemail gorget)hpi 10, hci 10, 18/18/17/18/16, mage armor Royal Guard Survival Knife [Replica]: (skinning knife) sp chan. no neg, 100 luck, 25 ep, ubws Orc Chieftain Helm [Replica]: (light green orc helm) self repair 5, hpr 3, 100 luck, hci 30, 23/1/23/3/5 Wind Spirit [Replica] Good Samaritan of Britannia [Replica]: (green robe) physical resist +5 Djinni's Ring [Replica]: int +5, sdi 10, fc 2 Quell [Replica]: (bardiche) hit ml 75, sp chan. no neg, 10 hci, 20 ssi, 50 di Pacify [Replica]: (pike) hit ml 75, sp chan. no neg, 10 hci, 20 ssi, 50 di Subdue [Replica]: (scythe) hit ml 75, sp chan. no neg, 10 hci, 20 ssi, 50 di The Robe of Britannia "Ari" [Replica]: (purple hooded shroud) physical resist +10 Disclaimer: I am almost 100% sure that the Replicas wont be blessed like the screenies show. Submitted and Compiled by Lady Aalia from UHall & various sources. Pictures reproduced with the permission of Tomas Bryce & JC The Builder.