I have been getting upset lately. I'm not sure if it's just me or if there are some serious issues. I thought the game was supposed to be fun but I find myself getting frusterated and bewildered. One of the problems that I had, is knowing that i'm playing a complicated character but it seems to be out dated and I don't want to change characters to make it easy. I just want it to be more comparable. One of the things i've noticed is with the new UI, i'm alot more capable. I'm faster and I can do alot more but the game seems to slow me down. Now, I know that might sound funny but i've had some problems. For example: Looting rights. A Sampire came up and whacked the Boss about 5-6 times and killed it but even though I did the whole spawn, I did not get any looting rights. Maybe we should get looting rights based on the spawn damage as well. So, if I kill 25% of the spawn but do zero damage to the Boss, I would still earn the right to loot. When I go to cast an EV sometimes the EV just goes away, up the road while the spawn comes and attacks me or they'll just sit there. At 115 Magery, I will try to get an EV out and fail and then fail again and then fail again. This causes me to have to run off the screen and heal making me work more than I am able to enjoy myself. If I have to peace and then discord, I find in alot of cases area peace fails completely. Some of the spawns just keep coming at you or if you peace something directly it keeps walking towards you. When you use peace or discord you can't use spirit speak to heal. It says, You must wait and alot of times this gets stuck until you are killed. It'll just keep saying, You must wait. The bard songs don't seem to do as much damage as other templates and the EVs are so weak compared to a collosus or a greater dragon, making magery almost worthless. The Necro has no way of using a slayer type. Why not make the revenant alittle stronger and allow it to be slayer so that any spawn that it's set on, it will do extra damage. The Necro spawns do not follow fast enough. They lag behind and get lost. Why don't they work to help protect the Necro that has summoned them? If spirit speak and peace are both skills and must have a timer than why is the timer so long between them? It makes spirit speak worthless and like I said above, it's bugged. If a mage has poisoning then the spawns they create should also have poisoning. Like, a Green EV, A Poisoned Energy Vortex or a Daemon spawn that casts DP. They're always trying to nerf DP and they're always trying to nerf everything else. They should just be making other things more balanced and stronger rather than making everything so weak. The PvP people are making the PvM people bored. I like to be able to do alot of things with my character and so far, the Bard/Necro/Mage seems to be the most fun. But with being able to do so much with the slow times on the spells, the you can't use this yet and the fails and then the bugs that just cause death or the skills that technically just do not work, it just becomes frustrating and slow.