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Office of Halo Intelligence: Part 9

Discussion in 'Halo General Discussions' started by Noles, Jul 17, 2012.

  1. Noles

    Noles Guest

    Office of Halo Intelligence, or OHI for short, is a semi-regular diary-type feature brought to you by various members of the Halo 4 development team. Kevin Grace, Franchise Manager, kindly agreed to write the ninth entry. We hope you enjoy an inside look at the making of our next title!


    From the 7.12.12 edition of the Halo Bulletin:

    Hello from sunny, crazy, excited and nervous San Diego just about 24 hours before the start of our next big drop of Halo 4 info! By the time you read this, we’ll have already gotten through the Fiction of Halo 4 panel with lots of talk of the Chief’s new story and the trouble we’re going to get him into, Halo Infinity Multiplayer and Spartan Ops’ continuing story payloads in the months after launch, and all of the scheming we’ve been doing to spin books, terminals, and even our new live-action series into the perfect mix of “what’s going to happen next?” just in time for Halo 4’s landing on 11/6. And that’s just the start for San Diego, since we have the Halo 4 gameplay panel coming up soon…

    But Ms. Angel asked me here today to write up a quick intro to Halo 4: Forward Unto Dawn for those who just saw the trailer or just found out about that REAL LIVE MASTER CHIEF we have running around on screen. It’s dangerous to say no to bs angel, I’ve learned (the hard way) so here goes:

    Halo 4: Forward Unto Dawn is the new live-action digital series we’ve been working on in (mostly) secret for the last year or so. The “live-action” up there means we have real live actors,a real live awesome suit of MJOLNIR armor and a real live Warthog to cruise around in. “Digital series” means that once we’re done, we’ll be bringing the show to you first on Machinima Prime (Machinima’s new YouTube channel) and Halo Waypoint once a week starting on 10/5 and leading right up to the launch of Halo 4. First viewing is on us, so to speak, so hey…why not check it out?

    The story of Halo 4: Forward Unto Dawn hops in the way-back machine a little bit to take you about 30 years in Halo history before the games you know (Halos CE through Reach) to a moment when humanity was fighting essentially a civil war, an insurrection of the outer colonies against the colonies closer to (and including) Earth. In order to keep the officers flowing for this war, the United Nations Space Command set up the Corbulo Academy of Military Science to teach the children of the UNSC’s elite leadership how to lead the war and, just as importantly, how to believe in that war.

    The “believing” part is where it breaks down for Cadet Thomas Lasky, though. He doesn’t buy that this is a justified war and his willingness to question the war doesn’t exactly make him a lot of friends at the academy. He has all kinds of potential to be a true leader, but his questions and some physical problems with cryosleep training drive him to finally deciding that the UNSC isn’t the right place for him…but right as he’s about to sign his exit papers, everything changes. The Covenant attack, almost everyone he knows dies and his only chance to survive is to trust an armored green giant he knows only as the Master Chief.

    After that, it’s explosions and awesome and huge spoilers, so I won’t go any further…for now.

    If you’d like to hear more about Halo 4: Forward Unto Dawn, check out the latest Sparkcast, which I believe should now be up for your listening enjoyment. We cover a lot in our talk with Mr. Ellis, so bs angel said we could put this write-up on pause for now to let you watch the trailer, listen to the podcast, and maybe check out the panel steam on the web. Then next week we’ll gather back here and answer some of the questions folks will have once they’ve had a chance to meet the show properly.

    So if it’s ok with you, I’ll be back next week with a full report from San Diego and a small bag of answers. Okay? Okay!


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