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Old bug that they never learn to fix

Discussion in 'UHall' started by Pfloyd, Sep 13, 2013.

  1. Pfloyd

    Pfloyd Colorblind Collector
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    Untitled.png

    Don't have monsters that suck you to their location spawn in a spot you can't get to normally
     
    #1 Pfloyd, Sep 13, 2013
    Last edited: Sep 13, 2013
    MalagAste likes this.
  2. kongomongo

    kongomongo Lore Master
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  3. G.v.P

    G.v.P Stratics Legend
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    Nice to see that crabby critter back...that's the same one from SA Beta, no?
     
  4. MalagAste

    MalagAste Belaern d'Zhaunil
    Governor Stratics Veteran Alumni Stratics Legend Campaign Supporter Royal Knight

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    I agree if you are going to make monsters teleport then by gods make sure that they don't EVER spawn in locations we can't go or escape from without help/stuck.
     
  5. Merus

    Merus Crazed Zealot
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    Your hopes are far too high. They turned on a high seas quest and some anniversary rewards and broke character transfers ( those are so obviously related). After 16 years they still haven't figured out how to keep mobs from spawning on unreachable tiles and you think they can stop those mobs from teleporting you there as well?

    *dies laughing*
     
  6. Martell

    Martell Seasoned Veteran
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    Forget the bug the bigger problem here are those graphics. Terrible.
     
  7. SlobberKnocker

    SlobberKnocker Slightly Crazed
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    the slasher will do that to you if you fight him off the east end where he spawns. he will teleport up on the square garden bed ledge to kill a hell hound and promptly teleport you up there and kill u too.
     
  8. It Lives

    It Lives Slightly Crazed
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    The Boss on the ship does the same thing except you get pulled into the barrels.