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Old Timer 97-01 restarting :)

Discussion in 'UO Players Corner' started by Ciar2001, Jul 11, 2008.

  1. Ciar2001

    Ciar2001 Guest

    I have recently come back to UO after a long sabbatical, I have made a samurai for PVE and I am looking to make a mage again for PvP factions so on so forth, looking for ideas on how to build my mage, it's all changed since I last played, so if anyone has any tips hits advice or even a 7x gm template that would be really helpful :)
  2. Solikos

    Solikos Guest

    Welcome back! It seems like you were gone for about the same time I was.

    A whole lot of stuff has changed.

    First off for a pure mage I'm not great on templates; I personally prefer fighter roles and gameplay.

    Depending on how cramped your template will be, the following would be good:

    120 Magery (spells are more potent)
    120 Eval Int (spells do more dmg, last longer, etc)
    120 Meditation (no mana = no spells)

    After that it depends on your focus. I believe Inscription (crafting skill) gives you 10% damage increase on your spells, which is probably good for a pure mage. 100 points max there. A lot of people take up necromancy and spirit speak in conjunction as well.

    Anyway, I'm sure someone else here can help you out better than I can... For the time being, make sure to get a 100% LRC (Lower Reagent Cost) suit. On most shards they shouldn't be hard to come by. Even if at first it is not a medable suit, using no regs is great for raising magery... With a non-medable suit (studded leather or heavier armor) you will also gain meditation a bit faster since your mana won't fill as fast.

    Good luck & welcome back!

    ~ Solikos
  3. Ciar2001

    Ciar2001 Guest

    got a friend ingame who has been filling me in told me about the suit :) thanks for the extra tips, I was thinking of going a tank mage like i was off old but that no longer seems viable so I will just have a mess around and see what happens, thanks again appreciated.