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Parry Or Resist

Discussion in 'UO Warrior' started by Guest, Feb 10, 2008.

  1. Guest

    Guest Guest

    I am trying to figure out which one is more usefull in my template
    Anatomy 110
    Chivalry 87.2 but working to GM
    Healing 94.3
    Swords 110
    Tacts 105
    Focus 100 for training faster chiv, might trade this for bushido
    Parry 76.3 maybe switch for resist?
    these are straight skills no modifers
    I dont have these crazy weapons and armor some of you people have
    I do have a legendary smith and tailor so it will be basic weapons and armor till I can get some good gear
    I would like to someday do champ spawns and doom so I can get some good stuff
  2. Setnaffa

    Setnaffa Certifiable
    Stratics Veteran

    Sep 13, 2004
    Likes Received:
    I like both, but many will say Resist isn't as useful in PvM as Parrying might be.
  3. Basara

    Basara UO Forum Moderator
    Moderator Professional Governor Stratics Veteran Wiki Moderator Stratics Legend Campaign Supporter

    Jul 16, 2003
    Likes Received:
    For a PvM oriented character, parry is best, but as a purist I'd say replace focus with Resist, instead of Bushido (I personally think that having over 50 in one of the skills Chivalry, Necromancy, Bushido or Ninjitsu should prevent the other skills listed from being more than half the skill of the primary).

    Frankly, I'd not have Tactics or Anatomy over GM (or less than GM, for that matter - both get an additional +5% DI bonus at GM), unless you've got extra points to play with (such as from equipment), as long as you keep your natural Tactics score at at least 90 (for special moves).
  4. As a PvM melee fighter, resist only helps against spell casters. Parry helps against everything you fight.
  5. 110 swords
    100 tactics
    100 anat
    100 focus(i personally like med. you have chiv for divine fury if you really stamina)
    100 parry
    90 healing
    80 chiv
    if you have vet points put them in chiv
    90 healing means you never fail a bandage (your fingers will slip but a bandage will always succeed to apply.)
  6. Guest

    Guest Guest

    I got this template from a friend and im really pleased with it

    115 mace
    100 tactics
    110 parry
    100 healing
    100 anatomy
    100 resist
    95 chivalry
  7. parry is more or less imperative for melee fighters. the chance to completely block an attack, and in some cases, block a special attack is worth a lot more than protection from high end spellcasters. both are worthwhile, but you;ll get more from parry