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problems with the new faction bases

Discussion in 'UO Factions' started by CroakerTnT, Apr 26, 2010.

  1. CroakerTnT

    CroakerTnT Guest

    Hi All,

    I've just looked at the new Minax base on the faction test centre. I see a couple problems, and a few things I like.

    Things I like:
    1. forges, soulforges, banks, tailoring stuff. I like that.
    2. the elevators are cool.
    3. apparently, they've fixed the z-axis bug. No longer can you cast energy field on yourself, log out, log in, and pop to another level.

    Things I dislike:
    1. It's far too complicated. Remove all the inner walls, bedrooms, pointless stuff.
    2. There's three sets of faction sigil stones. Please chose one.
    3. The secret entrance is a cool idea, but everyone is going to know where it is, so they'll just camp it. Also, it's a perfect way in for people who are out to make mischief by joining the opposing faction on an alternate character. It's better to get rid of it.
    4. Above the entrance, the balcony is blocked by a wall, so you can't fire spells at attackers. Please open it up.
    5. The basement has a lot of lava pits that you can get hung-up on. Please smooth them over. Also, the forge and soulforge should be moved down here.