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PVP Jewelleries - Open for Discussion

Discussion in 'UO Oceania' started by Isaac OC, Jul 26, 2010.

  1. Isaac OC

    Isaac OC Journeyman
    Stratics Veteran

    Jun 7, 2010
    Likes Received:
    This week's discussion is about PVP Jewellery !

    It's like ordering steaks at Sizzler, how would you like the suit to be done, rare, medium or well done, and what jewels that you want to go with it, barbeque or mushroom sauce.

    What I reckon, a good pair of jewels can be explained by this table:

    Mod 1: ssi5 hci dci
    Mod 2: ep50 ep25 fc fcr
    Mod 3: mr2 sdi di stats
    Mod 4: lrc magery+15

    Mod 1 is the most important mods, followed by Mod 2, Mod 3 and Mod 4. Red coloured mods are special mods from specially crafted jewels.

    And the mother of all jewelleries starts from hci15 dci15 fc1 fcr3 (ring & bracelet)

    For example:

    Mage Rings:
    hci15 dci15 fc1 fcr3
    ssi5 hci15 dci15 fc1 fcr2
    hci15 dci14 fc1 fcr2 sdi5
    dci13 ep50 fc1 fcr2
    hci15 dci6 fc1 fcr2 ep25
    hci15 dci6 fc1 fcr2 sdi12

    Mage Bracelets:
    hci15 dci15 fc1 fcr3
    dci13 ep25 fc1 fcr3 lrc20
    hci15 dci1 fc1 fcr3 lrc20
    dci5 fc1 fcr3 mr2 lrc20
    fc1 fcr3 lrc20 mage+15
    dci15 fc1 fcr3 sdi3 lrc20

    Warrior Rings:
    hci15 dci15 fc1 fcr3
    ssi5 hci15 dci15 ep25 di25
    hci15 dci15 ep50 di15
    hci15 dci15 ep25 dex8 di12

    Warrior Bracelets are to complement rings and for templates that relies a lot on chivalries, may need to fit fc1 and fcr2 into those rings and bracelets.

    Any "ideal" templates of jewelleries that you can share? :) or if you don't agree with me, please share what you think if there is a better approach for PVP Jewelleries.

    And no, I personally think jewels with resists bonus are crap, even with skill bonus, anything other than +15 magery (due to mage weapon -20 for necro mage), they are all "useless".. sorry :) Unless you are trying to fit a "gimped" template, that is normally higher than 720 skill limit, then it's another matter (the template may end up not having resisting spells, which means bringing a trap box is a must).
  2. LordHammer

    LordHammer Guest

    haha ! So now jewels have ssi n mr ?? Is mysticism skill good ? would be nice if u canupdate me a little ... :)
  3. thenow

    thenow Guest

    Hi Av, Partof here, good to see you.Hows things, I not playing much but I pop in every now n then.
    With Imbuing skill we can just about make anything you want now. Make the perfect suit for any template. Theres is a good imbuing guide by Petra Fyde, here's one guide. I couldn't find the revised guide sorry. Here http://vboards.stratics.com/showthread.php?t=154668.
    Mystic skills is apparently ok. A few good spells they say, I've never it used myself. Having focus or imbueing increases Mystic skills damage I believe.
    Some one who uses it will be have better input then me of course.
  4. Isaac OC

    Isaac OC Journeyman
    Stratics Veteran

    Jun 7, 2010
    Likes Received:
    Can't have both ssi5 and mr2 on one item, but we can make:

    1. ssi5 from tinkering turquoise gems -> turquoise ring
    2. ep50 from ecru citrine gems -> ecru citrine ring
    3. mr2 from dark sapphire -> dark sapphire bracelet

    not sure with other gems for jewelleries, i think those are the only craftable special jewels.
  5. Clog|Mordain

    Clog|Mordain Lore Master
    Stratics Veteran Stratics Legend

    May 21, 2008
    Likes Received:
    Problem with jewelery is, people make the suit, then the jewels, which can cut out some key points in a suit. If you look at mine and venus' suits you will notice that we spread out as much as we can, so we can max out as much as we can.

    so making generic jewels isnt really the best way to go IMHO