1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Important Information About This Forum
    Questions posted in this forum are 'moderated' and only viewable by Stratics Admins and Mythic Developers. They will be be set public only when an answer to the question has been provided.
  3. Greetings Guest!!

    In order to combat SPAM on the forums, all users are required to have a minimum of 2 posts before they can submit links in any post or thread.

    Dismiss Notice
  4. Greetings Guest, Having Login Issues? Check this thread!
    Dismiss Notice
  5. Hail Guest!,
    Please take a moment to read this post reminding you all of the importance of Account Security.
    Dismiss Notice
  6. Author Wes Locher has teamed up with Stratics for a giveaway of his new book Braving Britannia. This book explores the history and impact of Ultima Online and includes interviews from current and past dev team members as well as many UO and Stratics community members. Click here for more details!
    Dismiss Notice

Questions about Healing

Discussion in 'Ask The Devs' started by Voodoo Bad Mojo, May 30, 2013.

Thread Status:
Not open for further replies.
  1. Voodoo Bad Mojo

    Voodoo Bad Mojo Lore Master
    Stratics Veteran Stratics Legend 4H

    Aug 28, 2004
    Likes Received:
    where to begin....

    how about here ->
    why is there so much a difference between the min and max of what you can heal per shot?
    Minimum amount healed = Anatomy/6 + Healing/6 + 3
    Maximum amount healed = Anatomy/6 + Healing/3 + 10​
    so at 120x120 (healing and anat) that is 43-70
    but no where in the calculation for healing does it say anything about what causes an almost 30 HP difference.
    interruptions isnt taken into account for that calculation, that has its own calculation
    If the healing is interrupted the amount of damage healed will be reduced by 35% per interruption.
    Interruption will occur if the healer is hit for more than 26 damage by a monster or more than 19 damage by another player.​
    so we have a mysterious 30 HP disappearance.
    or is there a different calculation for this that would be better say like Anatomy/6 + Healing/3 + (RNG between 3-10)

    2nd question.
    is healing capped at 120x120 (43-70hp)
    or can we go over this by using either enhanced bandaids or Asclepius (15-20%)????
    ive read that using enhanced bandages will give you 10 OR anat skill.... which is it? healing or anat... or both?

    i ask this because i have been testing bandaids and there seems to be some pretty random stuff going on.

    numbers averaged out over test;

    straight healing with 120x120 = 55.9hp
    120x120 with enhanced bandaids = 60.6hp
    120x120 with normal bandaids and Asclepius 20 = 68.4
    120x120 with enhanced bandaids and Asclepius 20 = 64.2

    so if we cant go over cap then something is wrong, as my experiment shows me a increase in HP healed when i use over items.
    if the other items are accurate then we should see a natural increase from normal bandaids to enhanced then again to normal bandaids and staff to enhanced bandaids and staff.

    instead we see the increase we would expect to see between bandaids and the staff and again from the normal bandaids to the staff then again to the normal bandaids + staff.
    BUT, what we shouldnt be seeing is a drop when using enhanced bandaids and staff.
    that should be higher... if we follow the natural progression of adding on buff items.
    or at the very least it should be the same as the normal bandaids + staff numbers.
  2. Tazar

    Tazar Guest

    Partly answered here.
  3. Tazar

    Tazar Guest

    Additional detail here.
Thread Status:
Not open for further replies.