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Request about "Alberta Giacco".

Discussion in 'UHall' started by Peil, Jun 14, 2009.

  1. Peil

    Peil Lore Master
    Stratics Veteran Stratics Legend

    Joined:
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    To dev.

    Do you know Alberta Giacco ?
    She is a respected painter in the "Collecter Elwood Quest".
    She came to loiter since the town-invasion or so.
    Till then, she was standing in front of the easel.
    I often fail in the target because she moves around.

    * click *
    (she moved)
    * missed *

    * click *
    (she moved)
    * missed *

    * click *
    (she moved)
    * missed *

    * irritate *

    Please say "Don't loiter !!" to her.

    Thanks.
     

    Attached Files:

  2. Bomb Bloke

    Bomb Bloke Lore Keeper
    Stratics Veteran Stratics Legend

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    Tip of the day:

    Hold Shift + Ctrl, title boxes for all items/mobiles in the area will appear. If you move the mouse over Alberta's, it won't move so long as you don't move the mouse away (even if she does), and you can double click that to talk to her.

    Handy for grabbing bars off fast moving monsters/players too.

    Edit:

    It occurs to me that you probably need to use a context menu to talk to this particular NPC. The above rules don't apply in that circumstance.

    Such menus are a pain in the rear to access from moving targets. It takes the client about a third of a second to register that you've requested the menu to appear after clicking. If the area you click no longer covers the NPC at that stage, or the NPC is moving, then you miss out on the menu. Likewise, the cursor must also be over the NPC when you actually click the button.

    Hence, the easiest way to bring up the menu is to click about a split second before the target finishes stepping into the next tile they're wandering into, making sure the mouse is over the target when you click, and will also be over the target when they stop moving.

    Trying to click the NPC when they're stationary will usually fail, as by the time the client registers that you want the menu brought up, the target has begun to move again so you automatically lose out... Even if your click didn't actually miss.