Devs, why are you further rewarding the rubble hoarders that destroyed Magincia? It is not enough that they had a marvelous time destroying a beautiful city. Not enough that they got some nice deco items for their homes which they will keep as rares and never turn in. Now, you will further reward them for turning in the "junk" rubble they could not sell and find too common or ugly to decorate their homes with. Ultima has a tradition of Virtues and yet you will not finish the their implementation and you rub the noses of those that practice virtuous behavior by allowing players to sack cities for greed and then reward the greedy behavior. Is greed now an official anti-virtue to be rewarded by the current DevTeam?