Most big vendors on Catskills do rune drops to get people to come to their shop. Especially around Luna. Moongates, banks, you see them everywhere. It is effective, but its ugly and really clutters up things. I am not saying it is necessarily *wrong* and I certainly do it as well. I think there is a better way, though, that could still get people to show up to your shop but get rid of the hundreds of runes cluttering up everything. Perhaps at all the banks, there could be a permanent rune chest. It doesn't have to be a chest, it could be a statue, an npc, a super rune book.... any bit of art as long as it has a menu. Vendors could drop their shop rune in the chest like in a book. Limit it to one rune per location. Runes cannot be removed and will clear at server maint. in the morning. The menu will work the same as a rune book for players with all of the travel choices (recall, gate, sacred journey) and players could add scrolls for their usage. To make sure vendors do use it and don't drop their runes all over, drop the decay rate on runes not locked down to the same rate as an npc corpse. I think it would benefit the look, organization and convienience of shards if there was a public access rune storage/use system. I don't know how hard it would be to code or if anyone thinks this would be useful besides myself. Thoughts or drawback?