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Discussion in 'UHall' started by Kaleb, May 8, 2009.
Will gargs be able to fly over the black mass in malas?
I'm sure it won't happen, but I have amusing visions of a pk killing a gargoyle character and, when he tries to loot the corpse, getting the message 'you cannot reach that'
that would be fun to watch, tho i can see the problems of trying to kill a red and he flys over the water say like in the Yew area or anywhere near shorelines.
I'm pretty sure that they will have the same limits as people on the ground in that they can't fly over water, the black malas masses, and in fel they will still hit objects on the ground (ie trees, shrubbery, tombstone, etc), otherwise they would have way too many advantages over human and elves. I think the special areas the FOF was talking about is sorta like Wind is for chars with magery.
This is from the May 1 FOF.
Will flying be possible in the felucca or just in the new areas introduced with SA?
Er, yes, yes they can fly anywhere.
Flying lets the Gargoyles move at mounted speed, and also access special areas that would normally be impassable to the earthbound creatures.
Ter Mur will contain most of those special areas, but the other facets will have a few as well.
Regardless, Gargoyle can *fly* at any time, as far as movement speed goes.
I hope Gargs can fly over water... chase down. I can picture PvP sea battles with hordes of gargoyles chasing down boats across the water, creating a whole new genre of PvP activity! Fishing macroers beware!