1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Greetings Guest!!

    In order to combat SPAM on the forums, all users are required to have a minimum of 2 posts before they can submit links in any post or thread.

    Dismiss Notice
  3. Greetings Guest, Having Login Issues? Check this thread!
    Dismiss Notice
  4. Hail Guest!,
    Please take a moment to read this post reminding you all of the importance of Account Security.
    Dismiss Notice
  5. Author Wes Locher has teamed up with Stratics for a giveaway of his new book Braving Britannia. This book explores the history and impact of Ultima Online and includes interviews from current and past dev team members as well as many UO and Stratics community members. Click here for more details!
    Dismiss Notice

self repair broken?

Discussion in 'UHall' started by sorner, Nov 12, 2008.

  1. sorner

    sorner Guest

    I've got a self repair suit that I use for training and noticed that it wasn't self repairing. So I stopped all combat and puttered around for 4 or 5 hours. No change at on in durability in that time period. The suit has been subjected to repair deeds and POFs - I'm not sure if that has anything to do with it or not, but I'm just throwing it out there.

    Anyone else noticing the same thing?
  2. Basara

    Basara UO Forum Moderator
    Moderator Professional Governor Stratics Veteran Wiki Moderator Stratics Legend Campaign Supporter

    Jul 16, 2003
    Likes Received:
    an item's self repair only kicks in when you are being hit in combat.

    I wish it worked as a slow regen away from combat, but the way it currently works, is that if it gets damaged, there's a chance (based on its Self Repair number) that it gains that number of points back.

    So a self repair 5 item gains back 5 points if the ability activates - but the property can only activate once per minute per item.

    As a result, it takes Self repair 2 or 3, to routinely stay near max resist. Self repair 1 will need repairs every so often if you fight things that damage armor a lot (though nowhere near as often as normal gear) and it's rare that self repair 4, 5 or 10 (though technically the 10 items only function as 5s) even show damage.
  3. Self repair has always been broken a bit, and items get this behavior now and then. You can make it work again by removing, re-equipping, eating food, logging in and out. The problem is, I haven't been able to tell ahead of time when it will stop repairing itself.

    Also, if I remember correctly, armor will only repair itself during melee damage. You have to be taking direct damage to allow the self repair to work. It doesn't seem to repair from spell damage.

    Now, I am recalling this from memory of problem I had with self repair about 6 months or so ago. I hope this helps, and don't claim to be 100% accurate in my old memory. heh
  4. sorner

    sorner Guest

    thanks for the replies. that explains it all to me. So it looks like what's broken is my understanding of the game mechanics (and that's been broken since I first started UO).
  5. heh... it never hurts to ask. I know some players who claim to know everything, but I am pretty sure that I don't even after 11 years. And there are a few bugs that mystify all of us.