1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Greetings Guest!!

    In order to combat SPAM on the forums, all users are required to have a minimum of 2 posts before they can submit links in any post or thread.

    Dismiss Notice
  3. Greetings Guest, Having Login Issues? Check this thread!
    Dismiss Notice
  4. Hail Guest!,
    Please take a moment to read this post reminding you all of the importance of Account Security.
    Dismiss Notice
  5. Author Wes Locher has teamed up with Stratics for a giveaway of his new book Braving Britannia. This book explores the history and impact of Ultima Online and includes interviews from current and past dev team members as well as many UO and Stratics community members. Click here for more details!
    Dismiss Notice

Should Stats(str/dex/int) determine your template?

Discussion in 'UHall' started by Gunsmoke, Feb 26, 2015.

  1. Gunsmoke

    Gunsmoke Adventurer
    Stratics Veteran

    Mar 10, 2012
    Likes Received:
    i think they should make templates more involved with your stat becuz i think a tamer should be a tamer, mage be a mage, warrior be a warrior. can think change the look of UO?

    i like that if u want to make a parry mage u have to have 80 dex to make that template work, but at the same time u will be granted a huge defence bonus. also if u have more then 70 magery your chiv casting is cap at 2, which is in place to seperate a mage from a warrior. now when i see ppl using mage/tamer/warrior all in one template dont u think thats not right? i think there should be more risk for your reward.

    Heres a couple templates that i think stats should be involved..

    tamer/mage- i think your int should decided the type of pet u can control. example- 130 int for a greater dragon. i know lore/tame decide that but with but all the items out there all u need is like 75 real taming/lore and your set.

    tamer/warrior- the same as the mage but instead of int should be dex.

    Those are just a couple from me .. Feel free to post more ideas about other stat templates ...