Good day. This has been posted in the other thread by me and I would like to bring it here so more people could share about it. After doing numerous tests and spawns, I found out few problem regarding to this distribution system:- 1. Usually the person who killed the most spawns will got the highest chance of getting the artifact. However, this will reset in every single/different spawn. 2. Usually, only the person who do the protection COULD get the unique / shared replica 3. Sometimes it happen that some person could be so lucky enough to just hit the last level spawn and the boss to get the replica [Again, this is not very fair to people who worked the spawn from beginning to end] Solution: I think this should be changed to something similar to the point system in Doom. Say you've done several spawns (killed maybe 1000 monsters [same fame]) and not get 1 artifact yet, then your point should be much higher compared to a person (killed maybe 200 monsters [same fame]) accumulated in previous spawns. So if the 30% chance rolls, and the boss got the artifact, then the 1,000 pts person should have much higher chance than the 200 pts person to get. Once any person gets the artifact, the point is resetted. For the protector, there should have nothing to do with REPLICA. Protector only should be able to benefit from the powerscrolls and SOT. Hope this will greatly enhance the current replica distribution system and won't leave out those unlucky but working extra hard folks.