nice way to nerf mages.... if my wrestling mage gets disarmed he looses SDI 25 FC 1 FCR 1 LMC 10 15 lrc mr1 but ofc he has access to the amazing number of TWO special moves and does a TON of dmg pr swing so thats fair..... why the silly nerf ??? I dont see a reason for it.. has anyone ever complained about the fact spellbooks cant be disarmed.. I for sure havent seen it in all the years I've been playing... Another mental black out by the dev's WEEE WAY TO GO !!!!