Well I was playing with imbuing a Radiant Scimitar for my Sampire. Strange thing ... I imbued it with 55% Hit Mana Leech but when I applied Swing Speed Increase 30% it dropped Hit Mana Leech to 38% ... I found a table that talks about Hit Mana Leech caps and it is tied into Weapon Speed http://www.uoguide.com/Hit_mana_leech I guess with 30% SSI and Weapon Speed of 2.5s that's as good as I'm gonna do ... I suggest that you don't waste your imbuing ingrediants ... look it up on the table and only imbue it to the max in the first place. Guess I should have read it first too .... I hope this one is good .... my head is starting to hurt .... BTW ... I managed to craft a SSI 5% Turquoise Ring with only one extra mod and it was one that I needed .... so I'm good on that one too. Also .... I've been playing with the new imbuing system ... where you can imbue "specials" .... it sure looks like it's gonna give us allot more options. For example if you create a pice of armor with a runic, then imbue only the resists that you want to change, and then enhance it, and then imbue on the other mod you want you can get some REAL NICE pieces.